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LEN ............................................. 53\
LET ........................................ 5,16,42,61,117\
LINE input ...................................... 91\
literals ........................................ 41\
LN .......................................... 60,61\
LOAD ... LAYER ................................. 127\
LOCAL ..................................... 28,29,34,57,58\
Localised error-trapping .................... 33,34\
Logical expressions .............................. 71\
Logical operators ................................ 38\
LoRes .................... 81,84,102,103,104,106,114,115

**M**\
Mathematical Functions .................... 60,61,62,63\
Mathematical operations .......................... 37\
MID$ ............................................ 58\
MOD ......................................... 37,47,154\
MOD files ....................................... 154\
MOVE ........................................... 142\
Moving Sprites .............................. 134,135\
MP3 files ...................................... 155\
MSB ............................................ 102

**N**\
natural logarithm ................................ 61\
natural scale ................................... 146\
NEW ......................................... 50,114,119\
NextREG ........................................ 140\
NEXT ....................................... 21,22,23,24\
NEXT # ......................................... 125\
Next Register .................................. 124\
NextBASIC Menu ................................. 117\
NextZXOS ........................................ 88\
NMI Menu ....................................... 134\
NOT ...................................... 38,71,72,73\
Note duration .............................. 149,150\
Note volume .................................... 151\
null string ...................................... 41\
numeric arrays ................................... 68

**O**\
octave command ................................. 149\
ON ...................................... 16,19,20,36\
ON ERROR ........................................ 33\
OR ...................................... 38,45,71,72,73\
Order of calculations ............................ 52\
OUT ......................................... 80,101,141\
OVER ................................ 88,107,115,117,118

**P**\
PALETTE ........................ 103,107,108,109,110,111,112,143\
PALETTE CLEAR ................................. 109\
PALETTE DIM ................................. 108,135\
PALETTE FORMAT ................................. 109\
palettes .................................... 100,101\
PAPER ................... 75,99,100,105,106,109,115,120\
parameters by reference .......................... 32\
PAUSE ...................................... 121,123,124\
PAUSE/STOP ..................................... 142\
PEEK .................. 58,76,77,78,80,122,125,128\
PI .............................................. 61\
pixels ...................................... 96,98\
PI .............................................. 116\
PLAY ........................ 145,147,148,153,155\
PLOT ...................... 88,113,114,115,116,120\
PLOT INVERSE ................................... 117\
PLOT OVER ...................................... 117\
POINT .................. 84,85,86,87,91,113,116,117\
POINT TO .................................. 116,117\
POKE ................. 76,77,78,79,80,92,93,97,122,128\
predimensioned ................................... 67\
PRINT ...................... 5,20,89,21,23,40,43,76,81\
......................... 82,84,90,94,97,106,115\
PRINT ....................................... 20,89\
PRINT AT ................................... 83,85,88\
PRINT item .............................. 82,83,85,90\
PRINT POINT ..................................... 85\
PRINT separator .................................. 82\
priority colours ................................ 102\
PRIVATE ......................................... 29\
PRIVATE CLEAR ................................... 29\
PROC ................................ 29,30,31,32,33,42\
PROCedure ....................................... 112\
Procedures .................................. 29,30,31\
Procrustean assignment ....................... 50,69\
PSGs ....................................... 144,149

**R**\
R3G3B2 ..................................... 95,101\
R3G3B3 .......................................... 95\
radians ......................................... 63\
RAMdisk .................................... 125,126\
RAND ............................................ 65\
random .......................................... 64\
RANDOMIZE ................................... 64,65,66\
raster line ..................................... 141\
READ .................................... 33,35,36,42,70,130\
recursion ....................................... 32\
REF .......................................... 32,58\
REG ................................... 58,80,123,128,141\
Relational operators [?], >, =, [?]=, >=, [?]> ............ 39\
relative sprite .............................. 136,138\
REPEAT ...................................... 23,24,25,26\
REPEAT UNTIL ................................ 23,24,25,26\
resolution ...................................... 95\
RESTORE ..................................... 35,36

