Entry Summary
ID1436
TitleDonald's Alphabet Chase
MachineZX-Spectrum 48K/128K
LanguageEnglish
GenreGeneral: Education
Max Players1
Available TypeA
Without Load ScreenNo
Without InlayNo
Downloads
TypeLinkSizeMD5FlagsDetailsComments
Tape image/pub/sinclair/games/d/DonaldsAlphabetChase.tzx.zip46,464-
Unspecified custom loaderOriginal release (O)
Tape image/pub/sinclair/games/d/DonaldsAlphabetChase.tap.zip48,741-
Undetermined
Loading screen/pub/sinclair/screens/load/d/scr/DonaldsAlphabetChase.scr6,912-
Running screen/pub/sinclair/screens/in-game/d/DonaldsAlphabetChase.gif4,316-
Game map/pub/sinclair/games-maps/d/DonaldsAlphabetChase.png25,509-
Code sheet/pub/sinclair/games-extras/DonaldsAlphabetChase_CodeSheet.jpg201,319-
RZX playback filehttps://archive.org/download/rzxarchive/donald.rzx--
Recorded by Pavel Plíva (with rollback)
Inlay - Back/zxdb/sinclair/entries/0001436/DonaldsAlphabetChase_Back.jpg1,010,793da85ff0a3feb3a9fd5d350547d35a3f7
NoneCardbox case (big)
Inlay - Front/zxdb/sinclair/entries/0001436/DonaldsAlphabetChase_Front.jpg879,167ae76dbfdeb1311575aee6017e55b2720
NoneCardbox case (big)
Instructions/zxdb/sinclair/entries/0001436/DonaldsAlphabetChase(MULTI-LANG).pdf2,695,880176f3140c7566cc4a6d8f4fe2625782b
None
Inlay - Back/pub/sinclair/games-inlays/Rereleases/d/DonaldsAlphabetChase(DonaldYElAlfabetoMagico)(ProeinSoftLine)_Back.jpg260,616-
Inlay - Front/pub/sinclair/games-inlays/Rereleases/d/DonaldsAlphabetChase(DonaldYElAlfabetoMagico)(ProeinSoftLine)_Front.jpg219,206-
Releases
Release #YearDownloads
#0199110
#119912
Origins
TypeTitlePublicationIssueDate
standaloneDonald's Alphabet ChaseDisney Software-1991
Relations
No relations recorded
Tags / Members
TagTypeCategoryMember SeqLinks
AY SoundFeature-
-
Padlock ProtectionFeature-
Any protection system similar to Padlock System's coded cards. The protection system was produced in conjunction with Software Projects, consisting of a card with numbers and letters that corresponded with a row of four colours. The player upon loading the game would be presented with a number, and using the card, had to match that number to four colours on screen, for instance A1 would need the player to input Blue, Purple, Green, Blue, getting the code correct would start the game. If the incorrect colours were input, the process would just continue to loop.
g017Unsorted Set-
-
Ports
TitlePlatformOfficialLink
-Amstrad CPCYesLink
-Commodore 64YesLink
-AmigaYesLink
-Atari STYesLink
Remakes
No remakes recorded
Scores
WebsiteScoreVotes
WorldOfSpectrum4.867
Notes
No notes recorded
Aliases
Release #LanguageTitle
#1esDonald y el Alfabeto Magico
Licenses
No licenses linked
Files
No files linked