| ID | 1538 |
|---|---|
| Title | Dun Darach |
| Machine | ZX-Spectrum 48K |
| Language | English |
| Genre | Adventure Game: Graphic |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Tape image | /pub/sinclair/games/d/DunDarach.tzx.zip | 26,467 | - | NoneOriginal release (O) | ||
| Tape image | /pub/sinclair/games/d/DunDarach.tap.zip | 30,675 | - | Undetermined | ||
| Loading screen | /pub/sinclair/screens/load/d/scr/DunDarach.scr | 6,912 | - | |||
| Running screen | /pub/sinclair/screens/in-game/d/DunDarach.gif | 2,844 | - | |||
| Instructions | /pub/sinclair/games-info/d/DunDarach.txt | 9,574 | - | |||
| Game map | /pub/sinclair/games-maps/d/DunDarach.jpg | 436,773 | - | |||
| Game map | /pub/sinclair/games-maps/d/DunDarach_2.jpg | 347,154 | - | |||
| Game map | /pub/sinclair/games-maps/d/DunDarach_3.jpg | 94,878 | - | |||
| Game map | /pub/sinclair/games-maps/d/DunDarach_4.jpg | 233,803 | - | |||
| Game map | /pub/sinclair/games-maps/d/DunDarach_5.jpg | 771,099 | - | |||
| Advertisement | /pub/sinclair/games-adverts/d/DunDarach.jpg | 132,170 | - | |||
| POK pokes file | /zxdb/sinclair/pokes/d/Dun Darach (1985)(Gargoyle Games).pok | 518 | 5f64fdcb4a5f8e4a155c03de4af66d58 | |||
| Inlay - Back | /zxdb/sinclair/entries/0001538/DunDarach_Back.jpg | 142,837 | cf33544859b04eed0b98c82f2bc94373 | NoneCardbox case (small) | ||
| Inlay - Front | /zxdb/sinclair/entries/0001538/DunDarach_Front.jpg | 124,269 | b76c5a11dec1ef0ffad4129d7c994402 | NoneCardbox case (small) | ||
| Remote link | http://www.luny.co.uk/index.php?page=38 | - | - | Source code repository - Disassembled | ||
| RZX playback file | https://archive.org/download/rzxarchive/dundarach.rzx | - | - | Recorded by Robin Clive | ||
| Ripped in-game/theme music in AY format | /zxdb/sinclair/entries/0001538/DunDarach.ay.zip | 2,138 | fc5b6606483f6c301ab311c06ef0e963 | None | ||
| Instructions | /zxdb/sinclair/entries/0001538/DunDarach(EN).pdf | 579,478 | 1eaab72f7387156a63b073143a0dd2a8 | None | ||
| Media scan | /zxdb/sinclair/entries/0001538/DunDarach_Media.jpg | 87,783 | 9d70ef0e1ba17ebd7089b3aa0946b7ff | None | ||
| Poster | /zxdb/sinclair/entries/0001538/DunDarach_Poster.jpg | 797,382 | b09ab6d3eaac03fe4fa5a1f1cd16a77d | None | ||
| Tape image | /pub/sinclair/games/d/DunDarach(Rebound).tzx.zip | 26,485 | - | NoneRe-release (R) | ||
| Inlay - Front | /zxdb/sinclair/entries/0001538/DunDarach(Rebound).jpg | 468,961 | 50ee60a8deb640146cb167068aac91d3 | NoneSingle jewel case | ||
| Inlay - Back | /zxdb/sinclair/entries/0001538/DunDarach(Rebound)_Back.jpg | 206,091 | dd369dc412d8459a2a8c862d17a1caec | NoneSingle jewel case | ||
| Media scan | /zxdb/sinclair/entries/0001538/DunDarach(Rebound)_Media.jpg | 90,797 | 0f09d279f2d3f190ccfc9147fbed5164 | None | ||
| Media scan | /zxdb/sinclair/entries/0001538/DunDarach(Rebound)_Media_2.jpg | 101,627 | 888c9df8411f8dc25f01714e372d304a | None | ||
| Tape image | /pub/sinclair/games/d/DunDarach(DroSoft).tzx.zip | 26,380 | - | NoneRe-release (R) | ||
| Instructions | /pub/sinclair/games-info/d/DunDarach(DroSoft).pdf | 9,177 | - | |||
| Inlay - Front | /pub/sinclair/games-inlays/Rereleases/d/DunDarach(DroSoft).jpg | 94,149 | - |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Dun Darach | Gargoyle Games | - | 1985/06/08 |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| Ancient Mythology | Theme | - | - | |
| Side-view 2D Graphics | Graphical View | - | - | |
| Small Gameplay Area (<50%) | Feature | - | Actual gameplay happens in less than half of computer screen. The surrounding screen area is mostly decorative: it may display some additional information such as score or energy, but losing it wouldn't make a lot of difference. | |
| Tir Na Nog | Series | 2 | - |
| Title | Platform | Official | Link |
|---|---|---|---|
| - | Amstrad CPC | Yes | Link |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 8.47 | 118 |
| Type | Text |
|---|---|
| Remarks | ZXSR: Roger Kean (the Crash editor at the time) came up with the idea of having all the doors numbered to help memorise the map. |
| Credits | The inlay credits refer to SB Graphics, which was a Birmingham graphics design firm that no longer exists. The artist that worked on the inlay is Brendan McMahon, the same artist that drawn the map signed "Bren the Mapmaker" inside the instructions. |