| ID | 16320 |
|---|---|
| Title | Aeromash |
| Machine | ZX-Spectrum 48K |
| Language | Spanish |
| Genre | Arcade Game: Shoot-em-up |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | Yes |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Running screen | /pub/sinclair/screens/in-game/a/Aeromash.gif | 2,354 | - | |||
| Tape image | /zxdb/sinclair/entries/0016320/Aeromash.tzx.zip | 3,613 | 15ee8686fbebf7c52bf4b109ab04ee23 | None | (MicroHobby Semanal 033-036) |
| Release # | Year | Downloads |
|---|---|---|
| #0 | - | 2 |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| type-in from magazine issue | Aeromash | MicroHobby - type-in from magazine issue #36 - 1985/Jul | 1985/07 |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| Small Gameplay Area (<50%) | Feature | - | Actual gameplay happens in less than half of computer screen. The surrounding screen area is mostly decorative: it may display some additional information such as score or energy, but losing it wouldn't make a lot of difference. |