| ID | 1686 |
|---|---|
| Title | Exolon |
| Machine | ZX-Spectrum 48K/128K |
| Language | English |
| Genre | Arcade Game: Shoot-em-up |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Tape image | /pub/sinclair/games/e/Exolon.tzx.zip | 25,733 | - | Hewson Slowload (64512)Original release (O) | ||
| Tape image | /pub/sinclair/games/e/Exolon.tap.zip | 25,506 | - | Undetermined | ||
| Loading screen | /pub/sinclair/screens/load/e/scr/Exolon.scr | 6,912 | - | |||
| Instructions | /pub/sinclair/games-info/e/Exolon.txt | 3,404 | - | |||
| Game map | /pub/sinclair/games-maps/e/Exolon.png | 190,281 | - | |||
| Game map | /pub/sinclair/games-maps/e/Exolon_2.jpg | 211,194 | - | |||
| Game map | /pub/sinclair/games-maps/e/Exolon_3.jpg | 220,884 | - | |||
| Game map | /pub/sinclair/games-maps/e/Exolon_4.jpg | 501,119 | - | |||
| Advertisement | /pub/sinclair/games-adverts/e/Exolon.jpg | 188,738 | - | |||
| Ripped in-game/theme music in AY format | /pub/sinclair/music/ay/games/e/Exolon.ay.zip | 4,588 | - | |||
| Sampled in-game/theme music in MP3 format | /pub/sinclair/music/mp3/Exolon.mp3.zip | 1,114,110 | - | |||
| POK pokes file | /zxdb/sinclair/pokes/e/Exolon (1987)(Hewson Consultants).pok | 542 | f755af307d2dd90b1fbc3fbaf054b5e4 | |||
| Inlay - Front | /zxdb/sinclair/entries/0001686/Exolon.jpg | 359,856 | ede29168038d1be8f128371e9fdf6d5d | NoneDouble jewel case | ||
| Media scan | /zxdb/sinclair/entries/0001686/Exolon_Tape.jpg | 76,436 | 2fe65a99068d4836230c501adbee6e02 | None | ||
| BUGFIX tape image | /zxdb/sinclair/entries/0001686/Exolon(BUGFIX).tzx.zip | 25,409 | f36bedf204d49785d3eee21f3a756406 | None | ||
| Running screen | /zxdb/sinclair/entries/0001686/0001686-run-1.scr | 6,912 | 8aa76cd287f520b3d1d599d856d21512 | None | ||
| RZX playback file | https://archive.org/download/rzxarchive/exolon.rzx | - | - | Recorded by TomCaT | ||
| Instructions | /zxdb/sinclair/entries/0001686/Exolon(EN).pdf | 103,217 | 06e4755b44947c0a576e5926de94e292 | None | ||
| Disk image | /zxdb/sinclair/entries/0001686/Exolon(128K).mdr.zip | 29,928 | e3da9966776ebea89db2a56ce68cb0b5 | None | Unofficial - Created by Redgatemodels (09/24) | |
| Disk image | /zxdb/sinclair/entries/0001686/Exolon(48K).mdr.zip | 29,457 | bdfc8aa9d43dc524ac85445595d8d902 | None | Unofficial - Created by Redgatemodels (09/24) | |
| Running screen | /zxdb/sinclair/entries/0001686/Exolon-RUN-2.scr | 6,912 | 37d08fa68bc93d44d4f7ace5e543a768 | None | mini-game | |
| Tape image | /pub/sinclair/games/e/Exolon(ErbeSoftwareS.A.).tzx.zip | 25,484 | - | Hewson Slowload (64512)Re-release (R) | ||
| Instructions | /pub/sinclair/games-info/e/Exolon(ErbeSoftwareS.A.).pdf | 35,211 | - | |||
| Instructions | /pub/sinclair/games-info/e/Exolon(ErbeSoftwareS.A.).txt | 1,684 | - | |||
| Inlay - Front | /pub/sinclair/games-inlays/Rereleases/e/Exolon(ErbeSoftwareS.A.).jpg | 93,704 | - | |||
| Advertisement | /pub/sinclair/games-adverts/e/Exolon(ErbeSoftwareS.A.).jpg | 290,757 | - | |||
| Inlay - Front | /pub/sinclair/games-inlays/Rereleases/e/Exolon(IBSA).jpg | 86,569 | - |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Exolon | Hewson Consultants Ltd | - | 1987/07 |
| Direction | Type | Entry |
|---|---|---|
| To | Inspiration for | Cerius |
| To | Inspiration for | Shuriken |
| To | Inspiration for | Yeti |
| To | Inspiration for | Don't Lose Your Head |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| AY Sound | Feature | - | - | |
| Crash Readers Awards 1987 | Annual Awards | Best Shoot'Em Up | 2 | LinkOther awards:
1st in category "Best Software House" - Ocean Software Ltd
2nd in category "Best Software House" - Hewson Consultants Ltd
3rd in category "Best Software House" - US Gold Ltd
1st in category "Best Play By Mail Game" - It's a Crime
2nd in category "Best Play By Mail Game" - Shattered World
3rd in category "Best Play By Mail Game" - Megalomania |
| Crash Readers Awards 1987 | Annual Awards | Best Game | 3 | LinkOther awards:
1st in category "Best Software House" - Ocean Software Ltd
2nd in category "Best Software House" - Hewson Consultants Ltd
3rd in category "Best Software House" - US Gold Ltd
1st in category "Best Play By Mail Game" - It's a Crime
2nd in category "Best Play By Mail Game" - Shattered World
3rd in category "Best Play By Mail Game" - Megalomania |
| Crash Readers Awards 1987 | Annual Awards | Best Graphics | 3 | LinkOther awards:
1st in category "Best Software House" - Ocean Software Ltd
2nd in category "Best Software House" - Hewson Consultants Ltd
3rd in category "Best Software House" - US Gold Ltd
1st in category "Best Play By Mail Game" - It's a Crime
2nd in category "Best Play By Mail Game" - Shattered World
3rd in category "Best Play By Mail Game" - Megalomania |
| Crash Readers Awards 1987 | Annual Awards | Best Platform Game | 3 | LinkOther awards:
1st in category "Best Software House" - Ocean Software Ltd
2nd in category "Best Software House" - Hewson Consultants Ltd
3rd in category "Best Software House" - US Gold Ltd
1st in category "Best Play By Mail Game" - It's a Crime
2nd in category "Best Play By Mail Game" - Shattered World
3rd in category "Best Play By Mail Game" - Megalomania |
| In-game Mini-game(s) | Feature | - | - | |
| Interface 2 (right) | Control Option | - | - | |
| Kempston Joystick | Control Option | - | - | |
| Redefineable keys | Control Option | - | - | |
| Side-view 2D Graphics | Graphical View | - | - | |
| Teleportation | Theme | - | A game that allows the player to teleport somewhere, using either technology or magic. |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 8.46 | 384 |
| Type | Text |
|---|---|
| Remarks | ZXSR: Featured on Four Smash Hits from Hewson Consultants for£9.95 (14.95 on +3 Disk). Other games were Zynaps, Rana Rama and Uridium Plus. |
| Remarks | Raffaele Cecco commnents on Exolon: "Nigel Brownjohn was a brilliant animator and I asked him early on to design the character. I believe I added the exoskeleton armour and double-gun myself, which was easy to do over the base animated character." |
| Known Errors | Bugfix provided by Ast A. Moore: <UL><LI>If the player is hit while jumping from a high enough platform near the top of the screen, the death animation will reach the upper border and crash the game.</UL> |