Entry Summary
ID18922
TitleWally's Walkabout
MachineZX-Spectrum 48K
LanguageEnglish
GenreArcade Game: Platform
Max Players1
Available TypeA
Without Load ScreenNo
Without InlayNo
People
Publishers
Unknown
Downloads
TypeLinkSizeMD5FlagsDetailsComments
Snapshot image/pub/sinclair/games/w/WallysWalkabout.z80.zip14,012-
UndeterminedCompilation release (C)
Loading screen/pub/sinclair/screens/load/w/scr/WallysWalkabout.scr6,912-
Running screen/pub/sinclair/screens/in-game/w/WallysWalkabout.gif3,309-
Tape image/zxdb/sinclair/entries/0018922/WallysWalkabout.tzx.zip13,6816d0f5afa2e632933b8547e05ac740bec
None
(The Prisoner)
Releases
Release #YearDownloads
#019854
Origins
TypeTitlePublicationIssueDate
within programWally's WalkaboutFlame Software - within program "The Prisoner"Container #100801984
Relations
No relations recorded
Tags / Members
TagTypeCategoryMember SeqLinks
Redefineable keysControl Option-
-
Ports
No ports recorded
Remakes
No remakes recorded
Scores
WebsiteScoreVotes
WorldOfSpectrum5.45
Notes
TypeText
RemarksCame as freebie on the B-side of {The Prisoner|Flame Software|0010080} v2. "Wally was written as a kind of an antidote to {The Girl Who Was Death|Stephen Preston|0010811}, an adventure game that took so long to finish, I started to lose my marbles. So what better way to regain them but to write another game! Perfect sense at the time, madness now. My main aim was to get my friends involved with the game design, so they would enjoy playing it more, and several of the levels are actually designed by friends such as Kenton Levitt and Andrew McCourt. As such, I hold a lot of affection for this game, as it contains the spirit of working together as kids. I actually sent this in to Your Computer magazine for them to publish. I was miffed at the time, but find their response quite funny now, considering how many pages it would have taken up of their mag - "Very good, but too long.""
Aliases
No aliases
Licenses
No licenses linked
Web links
No web links
Files
No files linked