| ID | 2001140 |
|---|---|
| Title | How to Create a Game for ZX Spectrum |
| Machine | - |
| Language | Russian |
| Genre | Book: Paperback |
| Max Players | 0 |
| Available Type | ? |
| Without Load Screen | No |
| Without Inlay | No |
| Release # | Year | Downloads |
|---|---|---|
| #0 | 1994 | 2 |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | How to Create a Game for ZX Spectrum | Piter Publishing House | - | 1994 |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| How to Create a Game for ZX Spectrum | Series | 1 | - |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 8.75 | 4 |
| Type | Text |
|---|---|
| Remarks | The book describes how to make Speccy games, using Basic, and was followed by a second part ({How to Create a Game for ZX Spectrum, Using Assembler|Piter Publishing House|2001141}) devoted to assembler programming. |