How to Create a Game for ZX Spectrum, Using Assembler

Book: PaperbackRussian
Entry Summary
ID2001141
TitleHow to Create a Game for ZX Spectrum, Using Assembler
Machine-
LanguageRussian
GenreBook: Paperback
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Without Load ScreenNo
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Book cover/pub/sinclair/books-pics/h/HowToCreateAGameForZXSpectrumUsingAssembler_Back.jpg71,085-
Book cover/pub/sinclair/books-pics/h/HowToCreateAGameForZXSpectrumUsingAssembler_Front.jpg164,548-
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Release #YearDownloads
#019952
Origins
TypeTitlePublicationIssueDate
standaloneHow to Create a Game for ZX Spectrum, Using AssemblerPiter Publishing House-1995
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How to Create a Game for ZX SpectrumSeries2
-
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Scores
WebsiteScoreVotes
WorldOfSpectrum93
Notes
TypeText
RemarksThis book is the second part of the series (also see {How to Create a Game for ZX Spectrum|Piter Publishing House|2001140}) and describes the methods of games programming, using assembler (GENS4). Full text (in russian) is available on the publisher's web site: <A HREF="http://www.piter.com/lib/978571900038/zxspectr.phtml">http://www.piter.com/lib/978571900038/zxspectr.phtml</A>.
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