Entry Summary
ID2040
TitleGiant's Revenge
MachineZX-Spectrum 48K
LanguageEnglish
GenreArcade Game: Maze
Max Players1
Available TypeD
Without Load ScreenNo
Without InlayNo
Downloads
TypeLinkSizeMD5FlagsDetailsComments
Loading screen/pub/sinclair/screens/load/g/scr/GiantsRevenge.scr6,912-
Running screen/pub/sinclair/screens/in-game/g/GiantsRevenge.gif3,996-
Instructions/pub/sinclair/games-info/g/GiantsRevenge.txt2,470-
Game map/pub/sinclair/games-maps/g/GiantsRevenge.png48,275-
Advertisement/pub/sinclair/games-adverts/g/GiantsRevenge.jpg174,885-
Code sheet/pub/sinclair/games-extras/GiantsRevenge_CodeSheet.jpg88,939-
POK pokes file/zxdb/sinclair/pokes/g/Giant's Revenge (1984)(Thor Computer Software).pok250e9719d9e2f32dec3970a74880f2e9cb8
Inlay - Front/zxdb/sinclair/entries/0002040/GiantsRevenge.jpg453,90801d043142c1022614a0f6dc14036a6bd
NoneSingle jewel case
Inlay - Back/zxdb/sinclair/entries/0002040/GiantsRevenge_Back.jpg401,3920b78e0eb73586e30c3959632df90d185
NoneSingle jewel case
Tape image/zxdb/sinclair/entries/0002040/GiantsRevenge.tzx.zip18,428ba95b6c1c13386b0270b3a174c1b665e
None
Media scan/zxdb/sinclair/entries/0002040/GiantsRevenge_Media.jpg91,190dda176f55895c8e5432a3ae08ac0b5ab
None
Releases
Release #YearDownloads
#0198411
Origins
TypeTitlePublicationIssueDate
standaloneGiant's RevengeThor Computer Software-1984
Relations
DirectionTypeEntry
FromSupportsCurrah MicroSpeech
Tags / Members
TagTypeCategoryMember SeqLinks
Border EffectsFeature-
Any program implementing multicolor effects on the border area (from small effects to intensify the gameplay, to complex effects like letters scrolling or paper-border sync to extend the screen area).
JackAndTheBeanstalkSeries2
-
Kempston JoystickControl Option-
-
Padlock ProtectionFeature-
Any protection system similar to Padlock System's coded cards. The protection system was produced in conjunction with Software Projects, consisting of a card with numbers and letters that corresponded with a row of four colours. The player upon loading the game would be presented with a number, and using the card, had to match that number to four colours on screen, for instance A1 would need the player to input Blue, Purple, Green, Blue, getting the code correct would start the game. If the incorrect colours were input, the process would just continue to loop.
Ports
TitlePlatformOfficialLink
Giants RevengeCommodore 64YesLink
Remakes
No remakes recorded
Scores
WebsiteScoreVotes
WorldOfSpectrum4.5319
Notes
No notes recorded
Aliases
No aliases
Licenses
No licenses linked
Files
No files linked