| ID | 20486 |
|---|---|
| Title | The Search for Sharla |
| Machine | ZX-Spectrum 48K |
| Language | English |
| Genre | Arcade Game: Adventure |
| Max Players | 1 |
| Available Type | N |
| Without Load Screen | No |
| Without Inlay | No |
| Release # | Year | Downloads |
|---|---|---|
| #0 | - | 0 |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Search for Sharla, The | Thalamus Ltd | - | - |
| Title | Platform | Official | Link |
|---|---|---|---|
| - | Amstrad CPC | Yes | - |
| - | Commodore 64 | Yes | Link |
| Type | Text |
|---|---|
| Remarks | Gordon recalls: "Search for Sharla was about well into development on the Spectrum and Amstrad when it was pulled but by no means near completion. I'd estimate around 35% complete with all tech running to create a Lords of Midnight Clone. I was working as a 3rd party contractor for Esprit software and as I understood it, the project was simply dropped by Thalamus mid-development. I have heard many stories about what really happened and why but none of it, afaik, is confirmed." |