Entry Summary
ID2362
TitleThe House Jack Built
MachineZX-Spectrum 48K
LanguageEnglish
GenreArcade Game: Adventure
Max Players1
Available TypeD
Without Load ScreenNo
Without InlayNo
Downloads
TypeLinkSizeMD5FlagsDetailsComments
Loading screen/pub/sinclair/screens/load/h/scr/HouseJackBuiltThe.scr6,912-
Running screen/pub/sinclair/screens/in-game/h/HouseJackBuiltThe.gif2,767-
Instructions/pub/sinclair/games-info/h/HouseJackBuiltThe.txt4,886-
Game map/pub/sinclair/games-maps/h/HouseJackBuiltThe.png53,805-
Advertisement/pub/sinclair/games-adverts/h/HouseJackBuiltThe.jpg233,665-
Code sheet/pub/sinclair/games-extras/HouseJackBuiltThe_CodeSheet.txt2,887-
POK pokes file/zxdb/sinclair/pokes/h/House Jack Built, The (1984)(Thor Computer Software).pok84c1bd33accdb88e339367e51246b99aaa
Inlay - Front/zxdb/sinclair/entries/0002362/HouseJackBuiltThe.jpg574,122d3a2a053f22f123dc3431a561fa0d055
NoneSingle jewel case
Inlay - Back/zxdb/sinclair/entries/0002362/HouseJackBuiltThe_Back.jpg548,673a51dcd18d01ec8038d35d1f2b1a44d71
NoneSingle jewel case
Tape image/zxdb/sinclair/entries/0002362/HouseJackBuiltThe.tzx.zip20,7282cb226c60a8cd33f866b7efbd6fdb023
None
Media scan/zxdb/sinclair/entries/0002362/HouseJackBuiltThe_Media.jpg119,062fea3f03332e5838fcffc3521bd527a6d
None
Releases
Release #YearDownloads
#0198411
Origins
TypeTitlePublicationIssueDate
standaloneHouse Jack Built, TheThor Computer Software-1984
Relations
No relations recorded
Tags / Members
TagTypeCategoryMember SeqLinks
Border EffectsFeature-
Any program implementing multicolor effects on the border area (from small effects to intensify the gameplay, to complex effects like letters scrolling or paper-border sync to extend the screen area).
JackAndTheBeanstalkSeries3
-
Kempston JoystickControl Option-
-
Padlock ProtectionFeature-
Any protection system similar to Padlock System's coded cards. The protection system was produced in conjunction with Software Projects, consisting of a card with numbers and letters that corresponded with a row of four colours. The player upon loading the game would be presented with a number, and using the card, had to match that number to four colours on screen, for instance A1 would need the player to input Blue, Purple, Green, Blue, getting the code correct would start the game. If the incorrect colours were input, the process would just continue to loop.
Ports
TitlePlatformOfficialLink
-Commodore 64YesLink
Remakes
No remakes recorded
Scores
WebsiteScoreVotes
WorldOfSpectrum4.5620
Notes
No notes recorded
Aliases
No aliases
Licenses
No licenses linked
Files
No files linked