| ID | 2589 |
|---|---|
| Title | Jet Set Willy |
| Machine | ZX-Spectrum 48K |
| Language | - |
| Genre | Arcade Game: Platform |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Tape image | /pub/sinclair/games/j/JetSetWilly_2.tzx.zip | 16,884 | - | NoneOriginal release (O) | ||
| Tape image | /pub/sinclair/games/j/JetSetWilly(PCGBugfix).tzx.zip | 16,900 | - | NoneOriginal release (O) | (PCG Bugfix) | |
| Tape image | /pub/sinclair/games/j/JetSetWilly(pre-production).tzx.zip | 16,905 | - | NoneOriginal release (O) | (pre-production) | |
| Snapshot image | /pub/sinclair/games/j/JetSetWilly(StormWarningMix).z80.zip | 18,969 | - | Undetermined | (Storm Warning Mix) | |
| Snapshot image | /pub/sinclair/games/j/JetSetWilly(hacked).z80.zip | 26,395 | - | Undetermined | (hacked) | |
| Tape image | /pub/sinclair/games/j/JetSetWilly(original).tap.zip | 25,037 | - | Undetermined | (original) | |
| Loading screen | /pub/sinclair/screens/load/j/scr/JetSetWilly.scr | 6,912 | - | |||
| Running screen | /pub/sinclair/screens/in-game/j/JetSetWilly.gif | 2,661 | - | |||
| Instructions | /pub/sinclair/games-info/j/JetSetWilly.txt | 3,369 | - | |||
| Instructions | /pub/sinclair/games-info/j/JetSetWilly_historical.txt | 18,248 | - | |||
| Instructions | /pub/sinclair/games-info/j/JetSetWilly(StormWarningMix).txt | 1,662 | - | |||
| Game map | /pub/sinclair/games-maps/j/JetSetWilly.jpg | 110,422 | - | |||
| Game map | /pub/sinclair/games-maps/j/JetSetWilly_2.jpg | 185,587 | - | |||
| Game map | /pub/sinclair/games-maps/j/JetSetWilly_3.jpg | 206,995 | - | |||
| Game map | /pub/sinclair/games-maps/j/JetSetWilly_4.jpg | 127,430 | - | |||
| Game map | /pub/sinclair/games-maps/j/JetSetWilly_5.jpg | 494,894 | - | |||
| Game map | /pub/sinclair/games-maps/j/JetSetWilly_61.gif | 77,489 | - | |||
| Game map | /pub/sinclair/games-maps/j/JetSetWilly_62.gif | 87,796 | - | |||
| Game map | /pub/sinclair/games-maps/j/JetSetWilly_7.png | 82,462 | - | |||
| Game map | /pub/sinclair/games-maps/j/JetSetWilly_8.png | 86,016 | - | |||
| Inlay - Front | /pub/sinclair/games-inlays/Rereleases/j/JetSetWilly_Spanish.jpg | 75,459 | - | |||
| Advertisement | /pub/sinclair/games-adverts/j/JetSetWilly.jpg | 216,539 | - | |||
| Advertisement | /pub/sinclair/games-adverts/j/JetSetWilly_2.jpg | 82,990 | - | |||
| Code sheet | /pub/sinclair/games-extras/JetSetWilly_CodeSheet.jpg | 247,763 | - | |||
| POK pokes file | /zxdb/sinclair/pokes/j/Jet Set Willy (1984)(Software Projects).pok | 7,122 | 00a306b5f6c03ed94beebc81b0c86dc4 | |||
| Inlay - Front | /zxdb/sinclair/entries/0002589/JetSetWilly.jpg | 429,074 | 9c764b1fe25b89f0e079126648d9725f | NoneSingle jewel case | ||
| Inlay - Back | /zxdb/sinclair/entries/0002589/JetSetWilly_Back.jpg | 261,750 | 9ff1342f59ad829e426a6831e68f5b8a | NoneSingle jewel case | ||
| RZX playback file | https://archive.org/download/rzxarchive/jsw.zip | - | - | Recorded by Mousey, Daniel Gromann, Geoff Neil and Andy Ford (with rollback) - Several walkthroughs included. | ||
| RZX playback file | https://archive.org/download/rzxarchive/jswvariants.zip | - | - | Recorded by Daniel Gromann (with rollback) - Almost 20 variants of JSW. See the enclosed document for details. | ||
| RZX playback file | https://archive.org/download/rzxarchive/jswvariations.zip | - | - | Recorded by Daniel Gromann (with rollback) | ||
| Remote link | https://jswcentral.org/authors_jodi.html | - | - | None | ||
| Ripped in-game/theme music in AY format | /zxdb/sinclair/entries/0002589/JetSetWilly.ay.zip | 564 | 0cc8c32ddb535f70dbc5ae74e99cc1ca | None | ||
| Instructions | /zxdb/sinclair/entries/0002589/JetSetWilly(EN).pdf | 234,016 | 83eaa434af6b04404ea332ba453a7bca | None | ||
| Media scan | /zxdb/sinclair/entries/0002589/JetSetWilly_Media.jpg | 89,321 | d3d9aa665eb5107b766519880089aad8 | None | ||
| Tape image | /pub/sinclair/games/j/JetSetWilly(Ventamatic).tzx.zip | 23,438 | - | NoneRe-release (R) | ||
| Inlay - Front | /pub/sinclair/games-inlays/Rereleases/j/JetSetWilly(Ventamatic).jpg | 63,887 | - | |||
| Tape image | /zxdb/sinclair/entries/0002589/JetSetWilly(CPLComputerPlusSoftGmbH).tzx.zip | 16,770 | d1962af84c6920e4853a96562c815b6c | None | ||
| Instructions | /zxdb/sinclair/entries/0002589/JetSetWilly(CPLComputerPlusSoftGmbH)(DE).txt | 9,031 | c07948dc9c12147f0262dac28821e7e1 | None |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Jet Set Willy | Software Projects Ltd | - | 1984 |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| Big K - Readers Poll 1984 | Annual Awards | Game of the Year | 1 | LinkOther awards:
1st in category "Programmer of the Year" - Matthew Smith
2nd in category "Programmer of the Year" - Tony Crowther
3rd in category "Programmer of the Year" - Jeff Minter
1st in category "Software Company of the Year" - Ultimate
2nd in category "Software Company of the Year" - Software Projects
3rd in category "Software Company of the Year" - Beyond
4th in category "Software Company of the Year" - Ocean
5th in category "Software Company of the Year" - Melbourne House |
| Big K - Readers Poll 1984 | Annual Awards | Worst Packaging of the Year | 1 | LinkOther awards:
1st in category "Programmer of the Year" - Matthew Smith
2nd in category "Programmer of the Year" - Tony Crowther
3rd in category "Programmer of the Year" - Jeff Minter
1st in category "Software Company of the Year" - Ultimate
2nd in category "Software Company of the Year" - Software Projects
3rd in category "Software Company of the Year" - Beyond
4th in category "Software Company of the Year" - Ocean
5th in category "Software Company of the Year" - Melbourne House |
| Big K - Readers Poll 1984 | Annual Awards | Best Ad of the Year | 3 | LinkOther awards:
1st in category "Programmer of the Year" - Matthew Smith
2nd in category "Programmer of the Year" - Tony Crowther
3rd in category "Programmer of the Year" - Jeff Minter
1st in category "Software Company of the Year" - Ultimate
2nd in category "Software Company of the Year" - Software Projects
3rd in category "Software Company of the Year" - Beyond
4th in category "Software Company of the Year" - Ocean
5th in category "Software Company of the Year" - Melbourne House |
| Border Effects | Feature | - | Any program implementing multicolor effects on the border area (from small effects to intensify the gameplay, to complex effects like letters scrolling or paper-border sync to extend the screen area). | |
| C&VG Top Ten 1984 | Annual Awards | - | ||
| Crash Readers Awards 1984 | Annual Awards | Best (Overall) Arcade Game | 2 | LinkOther awards:
1st in category "Best Programmer" - Stephen Crow
2nd in category "Best Programmer" - Keith Burkhill
3rd in category "Best Programmer" - Jonathan Smith
4th in category "Best Programmer" - David Jones
5th in category "Best Programmer" - Steve Turner
1st in category "Best Software House" - Elite Systems Ltd
2nd in category "Best Software House" - Ocean Software Ltd
3rd in category "Best Software House" - Hewson Consultants Ltd
4th in category "Best Software House" - Imagine Software Ltd
5th in category "Best Software House" - Gargoyle Games |
| Crash Readers Awards 1984 | Annual Awards | Best Looking Advert To Appear In A Magazine | 2 | LinkOther awards:
1st in category "Best Programmer" - Stephen Crow
2nd in category "Best Programmer" - Keith Burkhill
3rd in category "Best Programmer" - Jonathan Smith
4th in category "Best Programmer" - David Jones
5th in category "Best Programmer" - Steve Turner
1st in category "Best Software House" - Elite Systems Ltd
2nd in category "Best Software House" - Ocean Software Ltd
3rd in category "Best Software House" - Hewson Consultants Ltd
4th in category "Best Software House" - Imagine Software Ltd
5th in category "Best Software House" - Gargoyle Games |
| Crash Readers Awards 1984 | Annual Awards | Best Platform Game | 2 | LinkOther awards:
1st in category "Best Programmer" - Stephen Crow
2nd in category "Best Programmer" - Keith Burkhill
3rd in category "Best Programmer" - Jonathan Smith
4th in category "Best Programmer" - David Jones
5th in category "Best Programmer" - Steve Turner
1st in category "Best Software House" - Elite Systems Ltd
2nd in category "Best Software House" - Ocean Software Ltd
3rd in category "Best Software House" - Hewson Consultants Ltd
4th in category "Best Software House" - Imagine Software Ltd
5th in category "Best Software House" - Gargoyle Games |
| Crash Readers Awards 1984 | Annual Awards | State Of The Art Award | 3 | LinkOther awards:
1st in category "Best Programmer" - Stephen Crow
2nd in category "Best Programmer" - Keith Burkhill
3rd in category "Best Programmer" - Jonathan Smith
4th in category "Best Programmer" - David Jones
5th in category "Best Programmer" - Steve Turner
1st in category "Best Software House" - Elite Systems Ltd
2nd in category "Best Software House" - Ocean Software Ltd
3rd in category "Best Software House" - Hewson Consultants Ltd
4th in category "Best Software House" - Imagine Software Ltd
5th in category "Best Software House" - Gargoyle Games |
| Flip-screen | Screen Movement | - | - | |
| Miner Willy | Series | 2 | - | |
| Padlock Protection | Feature | - | Any protection system similar to Padlock System's coded cards.
The protection system was produced in conjunction with Software Projects, consisting of a card with numbers and letters that corresponded with a row of four colours. The player upon loading the game would be presented with a number, and using the card, had to match that number to four colours on screen, for instance A1 would need the player to input Blue, Purple, Green, Blue, getting the code correct would start the game. If the incorrect colours were input, the process would just continue to loop. | |
| Prize Game | Feature | - | LinkGames that promised prizes to the first player(s) that completed them. | |
| Your Spectrum Strangled Turkey Awards 1984 | Annual Awards | Strangled Turkey of the Year | 1 |
| Title | Platforms | Years | File | Notes |
|---|---|---|---|---|
| Java JSW | Java | 1998 | File | available |
| Jet Set Billy | Amiga | - | File | available |
| Jet Set Billy - William Jetset | Amiga | - | File | available |
| Jet Set Willy | Java | 2009 | File | available |
| Jet Set Willy | PC/Windows | 2006 | File | available (source code) |
| Jet Set Willy | Archimedes | - | File | available |
| Jet Set Willy | Gameboy | - | File | available |
| Jet Set Willy 3 | PC/Windows | - | File | available |
| Jet Set Willy PC | PC/Windows | 2000 | File | available |
| Jet Set Willy'97 | Amiga | 1997 | File | available |
| Jet Set Willy: Online | PC/Windows | 2007 | File | available |
| JetSet Miner Willy-PC | PC/DOS | 1998 | File | available |
| Lost | PC/Windows | 2001 | File | in progress |
| Top Hat Willy | Amiga | - | File | available |
| Very Willy Christmas 2, A | PC/DOS | 2002 | File | available |
| Very Willy Christmas, A | PC/DOS | 2001 | File | available |
| Willy Mountain Party | Flash | 2009 | File | available |
| Willy's Universe | PC/Windows | 2002 | File | on hold |
| Willy's Weirdy Nightmare | Amiga | - | File | available |
| Willys Miner Nightmare | PC/DOS | 2001 | File | available |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 8.26 | 498 |
| Type | Text |
|---|---|
| Known Errors | (Taken from <A HREF="http://en.wikipedia.org/wiki/Jet_Set_Willy">Wikipedia</A>): As originally released, the game could not be completed due to several bugs. Although actually four completely unrelated issues, they became known collectively as "The Attic Bug". Initially Software Projects attempted to pass off the most severe - The Attic bug itself - as an intentional feature to make the game more difficult, claiming that the rooms in question were filled with poison gas. However, they later rescinded this claim and issued a set of POKEs to correct the flaws. The most notorious bug was the The Attic Bug. After the player entered the room The Attic, various rooms would undergo corruption on all subsequent game plays, including all monsters disappearing from The Chapel, and other screens triggering instant death. This was caused by an error in the path of an arrow in The Attic, resulting in the sprite travelling past the end of the Spectrum's video memory and overwriting crucial game data instead. This bears similarities to a buffer overflow, and as such is an early example of such an error - and the problems it can cause. An item under The Conservatory Roof was placed too close to both the screen entrance and a killer object making it impossible to collect. The Software Projects fix removed the killer object. There was an invisible and impossible to reach item in First Landing. The Software Projects fix relocated the item to The Hall - although some fixes relocated the object to The Bathroom where it became visible as another tap item. (By poking value 33, instead of 11.) The Banyan Tree was impassable in an upward direction - the Software Projects fix changed the status of an essential block from solid to passable. |
| Music References | Includes the following music: L. v. Beethoven, Sonata No. 14 in C# Minor "Moonlight Sonata" op. 27 no.2, I. Adagio sostenuto [title screen]; Sheldon Harnick and Jerry Bock, "If I Were a Rich Man" [in game] |
| Awards | Rank #05 - 1984 Sinclair User Top 50 Spectrum Software Classics |
| Release # | Language | Title |
|---|---|---|
| #0 | en | JetSet Willy |