| ID | 28175 |
|---|---|
| Machine | ZX-Spectrum 48K/128K |
| Language | English |
| Genre | Puzzle Game: Problem-Solving |
| Max Players | 1 |
| Available Type | A |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 7.38 | 8 |
| File | Size | Tags | Comments |
|---|---|---|---|
KnightsDemonsDX.jpg | 3.9 MB |
| File | Size | Tags | Comments |
|---|---|---|---|
KnightsDemonsDX.scr | 6.8 KB |
| File | Size | Tags | Comments |
|---|---|---|---|
KnightsDemonsDX_Artwork.zip | 16.2 MB | Nonerel #0 |
| File | Size | Tags | Comments |
|---|---|---|---|
Knights & Demons DX (2013)(Kabuto Factory).pok | 60 B |
| File | Size | Tags | Comments |
|---|---|---|---|
KnightsDemonsDX.ay.zip | 3.1 KB | Nonerel #0 |
| File | Size | Tags | Comments |
|---|---|---|---|
KnightsDemonsDX_SourceCode.zip | 58.8 KB | Nonerel #0 |
| File | Size | Tags | Comments |
|---|---|---|---|
KnightsDemonsDX.tap.zip | 29.1 KB | ||
KnightsDemonsDX(alternate).tap.zip | 29.2 KB | Nonerel #0 | Alternate version (side B) |
| Release # | Year | Downloads | Comments |
|---|---|---|---|
| #0 | 2013 | 13 |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Knights & Demons DX | Kabuto Factory | - | 2013 |
| Dir | Type | Entry |
|---|---|---|
| From | Authored with | BIFROST* ENGINE |
| From | Authored with | Rotatrix |
| From | Authored with | ZX7 |
| From | Authored with | RCS |
| Tag | Type | Category | Links |
|---|---|---|---|
| AY Sound | Feature | - | |
| Border Effects | Feature | Any program implementing multicolor effects on the border area (from small effects to intensify the gameplay, to complex effects like letters scrolling or paper-border sync to extend the screen area). | |
| Boriel ZX BASIC | Cross-Platform Development Tool | Link | |
| Hide from STP (Spectrum Tape Preservation) | Feature | Titles originally marked as "hide from STP" by Martijn van der Heide. This information was preserved here, in case it's still useful to the Spectrum Tape Preservation team. | |
| Interface 2 (right) | Control Option | - | |
| KnightsDemons | Series | - | |
| Multicolour (Rainbow Graphics) | Feature | The effect is sometimes also named "SuperColour", "Rainbow Generator" or "Rainbow Processor". | |
| Random Levels | Feature | - | |
| Small Gameplay Area (<50%) | Feature | Actual gameplay happens in less than half of computer screen. The surrounding screen area is mostly decorative: it may display some additional information such as score or energy, but losing it wouldn't make a lot of difference. |
| Name | Type | Official | Links |
|---|---|---|---|
| Lights Out | Software | No |