| ID | 30197 |
|---|---|
| Title | Pets vs Aliens Prologue |
| Machine | ZX-Spectrum 48K/128K |
| Language | English |
| Genre | Game: Board |
| Max Players | 2 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Loading screen | /zxdb/sinclair/entries/0030197/0030197-load-1.scr | 6,912 | 52145b3ab7d3056858fe9790cc5de3b8 | |||
| Running screen | /zxdb/sinclair/entries/0030197/0030197-run-1.mlt | 12,288 | 64aa35ebf53403c40a9485a8c503eba6 | |||
| Running screen | /zxdb/sinclair/entries/0030197/0030197-run-2.scr | 6,912 | 67bd54aa3d7acedda1eae56a215aab83 | |||
| Running screen | /zxdb/sinclair/entries/0030197/0030197-run-3.scr | 6,912 | 7e2324837d1d88dca8ba397489596786 | |||
| Running screen | /zxdb/sinclair/entries/0030197/0030197-run-4.scr | 6,912 | ebf7d60738aa6555255e5468c521cca5 | |||
| Tape image | /zxdb/sinclair/entries/0030197/PetsVsAliensPrologue.tap.zip | 23,637 | fcb827ab3168f75d0dc5cacbd55832ba | None | Main version | |
| Tape image | /zxdb/sinclair/entries/0030197/PetsVsAliensPrologue(alternate).tap.zip | 23,525 | 8f4d219205a40684730f4bc5b24eb8a6 | None | Alternate version | |
| Instructions | /zxdb/sinclair/entries/0030197/PetsVsAliensPrologue.txt | 632 | 27d8ff7aef4d9658fc21542fa81b439e | None | ||
| Inlay - Front | /zxdb/sinclair/entries/0030197/PetsVsAliensPrologue_Inlay.jpg | 3,335,069 | cb0a860e61c4f2cb1b4d0b3286330c3c | NoneSingle jewel case | ||
| RZX playback file | https://archive.org/download/rzxarchive/petsvsaliens.rzx | - | - | Recorded by Paul E. Collins (with rollback) | ||
| Ripped in-game/theme music in AY format | /zxdb/sinclair/entries/0030197/PetsVsAliensPrologue.ay.zip | 4,473 | c8db3b950da5262e684c58fb63500e3e | None |
| Release # | Year | Downloads |
|---|---|---|
| #0 | 2015 | 11 |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Pets vs Aliens Prologue | Einar Saukas | - | 2015 |
| Direction | Type | Entry |
|---|---|---|
| From | Authored with | BIFROST* ENGINE |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| AY Sound | Feature | - | - | |
| Boriel ZX BASIC | Cross-Platform Development Tool | - | ||
| Freeware (free but copyrighted) | Copyright Status | - | ||
| In-game Cutscenes | Feature | - | - | |
| Multicolour (Rainbow Graphics) | Feature | - | The effect is sometimes also named "SuperColour", "Rainbow Generator" or "Rainbow Processor". | |
| Small Gameplay Area (<50%) | Feature | - | Actual gameplay happens in less than half of computer screen. The surrounding screen area is mostly decorative: it may display some additional information such as score or energy, but losing it wouldn't make a lot of difference. | |
| Turn based | Turn Mode | - | - | |
| Versus | Multiplayer Mode | - | Each player by itself against everybody else |
| Type | Text |
|---|---|
| Music References | Includes the following music: Jean Michel Jarre, Oxygene pt. 8 |
| Credits | AY songs (by Yerzmyey): "Oxygene", "Niji", "Enro". |
| Name | Type | Official | Links |
|---|---|---|---|
| Reversi/Othello | Board | No |