Entry Summary
ID32069
TitleWa-Tor
MachineZX81 16K
LanguageEnglish
GenreGeneral: Simulation
Max Players1
Available TypeA
Without Load ScreenYes
Without InlayNo
People
Publishers
Unknown
Downloads
TypeLinkSizeMD5FlagsDetailsComments
Running screen/zxdb/sinclair/entries/0032069/0032069-run-1.scr6,912b1b1e09faac69a1eaa5d6e09bd0609cf
Running screen/zxdb/sinclair/entries/0032069/0032069-run-2.scr6,912e14311dcff20ffdc84ac79624a0fda84
Tape image/zxdb/sinclair/entries/0032069/Wa-Tor.p.zip9,74061372a7bd836c5e1b13d6beb0b349380
None
Releases
Release #YearDownloads
#019853
Origins
TypeTitlePublicationIssueDate
standaloneWa-Tor--1985
Relations
No relations recorded
Tags / Members
TagTypeCategoryMember SeqLinks
ZX81 Pseudo Hi-Res (Software)ZX81 Enhanced Graphics-
-
Ports
No ports recorded
Remakes
No remakes recorded
Scores
No scores recorded
Notes
TypeText
Remarks"Wa-Tor" was based on a "Computer Recreations" piece in Scientific American (from which I used to get some of my best ideas...). It's a predator vs. prey simulator, kind of like "Life" but way cooler. You have to populate a planet with fish and sharks... the idea being to keep both species alive on a long-term basis. This uses Nissim Elmaleh's "SHR" for the cover screen and graphing routines, being before the days (1985) when Wilf's WRX16 routines really took off. Program is pretty much self-documenting.
Aliases
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Files
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