Entry Summary
ID32073
TitleZX*TERM*80
MachineZX81 16K
LanguageEnglish
GenreUtility: undetermined
Max Players1
Available TypeA
Without Load ScreenYes
Without InlayNo
People
Publishers
Unknown
Downloads
TypeLinkSizeMD5FlagsDetailsComments
Running screen/zxdb/sinclair/entries/0032073/0032073-run-1.scr6,912149be791d2f89d97cb313ee594238ee9
Tape image/zxdb/sinclair/entries/0032073/ZXTERM80.p.zip13,136ecef4771894063f9483d838b0cfd1083
None
Instructions/zxdb/sinclair/entries/0032073/ZXTERM80(EN).txt10,921a11849f8d2ad8fc2b5186e9ce8b3e2fb
None
Releases
Release #YearDownloads
#019873
Origins
TypeTitlePublicationIssueDate
standaloneZX*TERM*80--1987
Relations
No relations recorded
Tags / Members
TagTypeCategoryMember SeqLinks
ZX81 Hi-res: WRX (Modified RAM Pack)ZX81 Enhanced Graphics-
-
Ports
No ports recorded
Remakes
No remakes recorded
Scores
No scores recorded
Notes
TypeText
RemarksThough this was one of my best (and best-selling) programs, I almost didn't post it here. For one thing, it's hardware dependent (either Byte-Back or Timex/Westridge modem). For another, the hardware is long gone. Thirdly, you'd be hard- pressed to find any 300 baud BBS's anymore. Lastly, though it runs fine on a real ZX81 or TS1500 with appropriate "Wilf board", it won't run in hi-res mode on ZX Emulator. All that being said, it would still be useful as an ASCII text reader. What's more, it used some truly remarkable innovations - like hooking into the interrupt to do fast keyboard sensing (and buffering!) while not missing a byte of incoming data. It was really something to be typing away as fast as you can, while data is coming in, and nary a beat is missed. It also featured separate windows for input, output and control, Xmodem and ASCII down/ uploads, full relocatability... and all that in 4K of machine-code. I'm posting it mainly for historical and study interest, perhaps someone can figure out why it won't work with emulators.
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