| ID | 3304 |
|---|---|
| Title | Moving Target |
| Machine | ZX-Spectrum 48K/128K |
| Language | English |
| Genre | Arcade Game: Shoot-em-up |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Tape image | /pub/sinclair/games/m/MovingTarget.tzx.zip | 35,587 | - | Unspecified custom loaderOriginal release (O) | ||
| Tape image | /pub/sinclair/games/m/MovingTarget.tap.zip | 23,202 | - | Undetermined | ||
| Loading screen | /pub/sinclair/screens/load/m/scr/MovingTarget.scr | 6,912 | - | |||
| Running screen | /pub/sinclair/screens/in-game/m/MovingTarget.gif | 4,556 | - | |||
| Game map | /pub/sinclair/games-maps/m/MovingTarget.png | 106,796 | - | |||
| POK pokes file | /zxdb/sinclair/pokes/m/Moving Target (1989)(Players Premier).pok | 120 | 25065f8bab14bf00bb734959a6049093 | |||
| Inlay - Front | /zxdb/sinclair/entries/0003304/MovingTarget.jpg | 924,281 | a59a033921f342f6b7510afb1c883678 | NoneSingle jewel case | ||
| Instructions | /zxdb/sinclair/entries/0003304/MovingTarget(EN).txt | 3,199 | dbfcdaf4fc1753ee6ef8ffe15696a61b | None | ||
| Inlay - Back | /zxdb/sinclair/entries/0003304/MovingTarget_Back.jpg | 512,485 | eb2db912fac4aa77cb29a7944e0c6dc4 | NoneSingle jewel case | ||
| RZX playback file | https://archive.org/download/rzxarchive/movingtarget.rzx | - | - | Recorded by Rafal (with rollback) | ||
| Ripped in-game/theme music in AY format | /zxdb/sinclair/entries/0003304/MovingTarget.ay.zip | 2,645 | 41bebda0617e6cafbf4bb451a7df45c2 | None | ||
| Media scan | /zxdb/sinclair/entries/0003304/MovingTarget_Media.jpg | 192,353 | e86a78dc71191424d024fe1fa6407f97 | None |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Moving Target | Players Premier | - | 1989 |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| AY Sound | Feature | - | - | |
| Interface 2 (right) | Control Option | - | - | |
| Kempston Joystick | Control Option | - | - | |
| Small Gameplay Area (<50%) | Feature | - | Actual gameplay happens in less than half of computer screen. The surrounding screen area is mostly decorative: it may display some additional information such as score or energy, but losing it wouldn't make a lot of difference. |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 7.69 | 28 |