| ID | 3384 |
|---|---|
| Title | N.E.I.L. Android |
| Machine | ZX-Spectrum 48K |
| Language | English |
| Genre | Arcade Game: Adventure |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Tape image | /pub/sinclair/games/n/N.E.I.L.Android.tzx.zip | 20,032 | - | NoneOriginal release (O) | ||
| BUGFIX tape image | /pub/sinclair/games/n/N.E.I.L.Android(BUGFIX).tzx.zip | 20,050 | - | NoneOriginal release (O) | ||
| Loading screen | /pub/sinclair/screens/load/n/scr/N.E.I.L.Android.scr | 6,912 | - | |||
| Running screen | /pub/sinclair/screens/in-game/n/N.E.I.L.Android.gif | 4,437 | - | |||
| Instructions | /pub/sinclair/games-info/n/N.E.I.L.Android.txt | 5,882 | - | |||
| POK pokes file | /zxdb/sinclair/pokes/n/N.E.I.L. Android (1988)(Alternative Software).pok | 128 | c37b3e7fb9f9b2af21676b4b5252d49f | |||
| Inlay - Front | /zxdb/sinclair/entries/0003384/NEILAndroid.jpg | 465,629 | d4f0f8078d82ce5bf5612deeb16dfd6b | NoneSingle jewel case | ||
| Inlay - Back | /zxdb/sinclair/entries/0003384/NEILAndroid_Back.jpg | 307,495 | 13e903f20fb2bc43d8b7265c37616fa3 | NoneSingle jewel case | ||
| RZX playback file | https://archive.org/download/rzxarchive/neilandroid.rzx | - | - | Recorded by Pavel Plíva (with rollback) | ||
| Tape image | /pub/sinclair/games/n/N.E.I.L.Android(EDOS).tzx.zip | 20,056 | - | NoneRe-release (R) |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | N.E.I.L. Android | Alternative Software Ltd | - | 1988 |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| Cursor | Control Option | - | - | |
| Interface 2 (right) | Control Option | - | - | |
| Isometric 3D Graphics | Graphical View | - | ||
| Kempston Joystick | Control Option | - | - |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 3.83 | 6 |
| Type | Text |
|---|---|
| Known Errors | Bugfixes provided by Bandit: <UL><LI> One of the rooms is impossible to complete, this problem can be fixed changing a light fitting into an exit for the enemies. Fixed using POKE 50712,59<LI> A few rooms are missing, this problem can be fixed reducing the game to 69 rooms instead of 73. Fixed using POKE 37087,69</UL> Modified "BUGFIX" file provided by Einar Saukas. |
| Release # | Language | Title |
|---|---|---|
| #0 | en | NEIL Android |