Entry Summary
ID3387
TitleNemesis the Warlock
MachineZX-Spectrum 48K/128K
LanguageEnglish
GenreArcade Game: Platform
Max Players1
Available TypeA
Without Load ScreenNo
Without InlayNo
Downloads
TypeLinkSizeMD5FlagsDetailsComments
Tape image/pub/sinclair/games/n/NemesisTheWarlock.tzx.zip68,455-
SpeedLock 2Original release (O)
Tape image/pub/sinclair/games/n/NemesisTheWarlock128.tap.zip34,639-
Undetermined
BUGFIX tape image/pub/sinclair/games/n/NemesisTheWarlock128(BUGFIX).tap.zip34,623-
Undetermined
Loading screen/pub/sinclair/screens/load/n/scr/NemesisTheWarlock.scr6,912-
Running screen/pub/sinclair/screens/in-game/n/NemesisTheWarlock.gif7,634-
Instructions/pub/sinclair/games-info/n/NemesisTheWarlock.txt3,141-
Game map/pub/sinclair/games-maps/n/NemesisTheWarlock.jpg117,265-
Game map/pub/sinclair/games-maps/n/NemesisTheWarlock_2.jpg98,790-
Game map/pub/sinclair/games-maps/n/NemesisTheWarlock_3.png47,293-
Advertisement/pub/sinclair/games-adverts/n/NemesisTheWarlock.jpg165,971-
Magazine poster/pub/sinclair/magazines/SinclairUser/Issue062/SUPoster062.jpg359,535-
Sinclair User magazine poster
Ripped in-game/theme music in AY format/pub/sinclair/music/ay/games/n/NemesisTheWarlock.ay.zip2,128-
Sampled in-game/theme music in MP3 format/pub/sinclair/music/mp3/NemesisTheWarlock.mp3.zip6,429,844-
POK pokes file/zxdb/sinclair/pokes/n/Nemesis the Warlock (1987)(Martech Games).pok571d7b5baa5370beb61abebc36ca8f831d7
Inlay - Front/zxdb/sinclair/entries/0003387/NemesisTheWarlock.jpg642,327f15d47335671c547758bbced84737d94
NoneDouble jewel case
Inlay - Back/zxdb/sinclair/entries/0003387/NemesisTheWarlock_Back.jpg328,09824457a91afb2b9a2a5f03d0d371d2f10
NoneDouble jewel case
RZX playback filehttps://archive.org/download/rzxarchive/nemesiswarlock.rzx--
Recorded by Rafal (with rollback)
Media scan/zxdb/sinclair/entries/0003387/NemesisTheWarlock_Media.jpg88,5581f2800c36c27692e4516b0853d96b229
None
Tape image/pub/sinclair/games/n/NemesisTheWarlock(ErbeSoftwareS.A.).tzx.zip30,360-
NoneRe-release (R)
Instructions/pub/sinclair/games-info/n/NemesisTheWarlock(ErbeSoftwareS.A.).pdf18,612-
Instructions/pub/sinclair/games-info/n/NemesisTheWarlock(ErbeSoftwareS.A.).txt2,936-
Inlay - Front/pub/sinclair/games-inlays/Rereleases/n/NemesisTheWarlock(ErbeSoftwareS.A.).jpg72,164-
Tape image/pub/sinclair/games/n/NemesisTheWarlock(IBSA).tzx.zip30,168-
NoneRe-release (R)
Tape image/pub/sinclair/games/n/NemesisTheWarlock(IBSA).tap.zip29,926-
NoneRe-release (R)
Inlay - Front/pub/sinclair/games-inlays/Rereleases/n/NemesisTheWarlock(IBSA).jpg70,908-
Releases
Release #YearDownloads
#0198718
#119874
#219873
Origins
TypeTitlePublicationIssueDate
standaloneNemesis the WarlockMartech Games Ltd-1987
Relations
No relations recorded
Tags / Members
TagTypeCategoryMember SeqLinks
AY SoundFeature-
-
CursorControl Option-
-
Interface 2 (right)Control Option-
-
Kempston JoystickControl Option-
-
Redefineable keysControl Option-
-
Ports
TitlePlatformOfficialLink
-Amstrad CPCYesLink
-Commodore 64YesLink
Remakes
No remakes recorded
Scores
WebsiteScoreVotes
WorldOfSpectrum7.9135
Notes
TypeText
Known ErrorsBugfix provided by Bandit: <UL><LI> In both 48K and 128K original releases, leaving a level at the wrong place may crash the game. The Erbe Software re-release fixes this problem for the 48K version only. In the 128K version, the following code is executed when moving up near the exit: <PRE>77ff: ld a,($caf3) ; exit: 0=horizontal, 1=up, 2=down 7802: or a 7803: jp z,$7825 7806: ld hl,($ca56) ; oops! may reach "down exit" when moving up 7809: ld ($caf4),hl 780c: jp $7825</PRE>The following patch fixes this problem (128K version only): <PRE>77ff: ld a,($caf3) 7802: dec a ; POKE 30722,61 7803: jp nz,$7825 ; POKE 30723,194 7806: ld hl,($ca56) 7809: ld ($caf4),hl 780c: jp $7825</PRE></UL> Modified "BUGFIX" file provided by Einar Saukas.
Aliases
No aliases
Licenses
NameTypeOfficialLinks
Nemesis the WarlockComicYes
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Files
No files linked