| ID | 3484 |
|---|---|
| Title | Octagon Squad |
| Machine | ZX-Spectrum 48K |
| Language | English |
| Genre | Arcade Game: Maze |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Tape image | /pub/sinclair/games/o/OctagonSquad.tzx.zip | 17,459 | - | NoneOriginal release (O) | ||
| Tape image | /pub/sinclair/games/o/OctagonSquad.tap.zip | 21,309 | - | Undetermined | ||
| Loading screen | /pub/sinclair/screens/load/o/scr/OctagonSquad.scr | 6,912 | - | |||
| Running screen | /pub/sinclair/screens/in-game/o/OctagonSquad.gif | 6,481 | - | |||
| Instructions | /pub/sinclair/games-info/o/OctagonSquad.txt | 1,350 | - | |||
| Game map | /pub/sinclair/games-maps/o/OctagonSquad.jpg | 703,707 | - | |||
| POK pokes file | /zxdb/sinclair/pokes/o/Octagon Squad (1986)(Mastertronic).pok | 33 | b4ffbcfd9762deb4858217a4c5951bb8 | |||
| Inlay - Front | /zxdb/sinclair/entries/0003484/OctagonSquad.jpg | 379,357 | bac739ef818cef3c78aa04cefda1c966 | NoneSingle jewel case | ||
| Inlay - Back | /zxdb/sinclair/entries/0003484/OctagonSquad_Back.jpg | 127,700 | dd0594a05121fdf8c03e64de68640ce9 | NoneSingle jewel case | ||
| Media scan | /zxdb/sinclair/entries/0003484/OctagonSquad_Media.jpg | 94,894 | 3024712275defacb782a300667ffdadf | None |
| Release # | Year | Downloads |
|---|---|---|
| #0 | 1986 | 10 |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Octagon Squad | Mastertronic Ltd | - | 1986 |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| Border Effects | Feature | - | Any program implementing multicolor effects on the border area (from small effects to intensify the gameplay, to complex effects like letters scrolling or paper-border sync to extend the screen area). | |
| Cursor | Control Option | - | - | |
| Interface 2 (right) | Control Option | - | - | |
| Kempston Joystick | Control Option | - | - | |
| Small Gameplay Area (<50%) | Feature | - | Actual gameplay happens in less than half of computer screen. The surrounding screen area is mostly decorative: it may display some additional information such as score or energy, but losing it wouldn't make a lot of difference. |
| Title | Platform | Official | Link |
|---|---|---|---|
| - | MSX | Yes | Link |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 5.75 | 4 |