Notes
Known ErrorsBugfixes provided by g00db0y:
<UL><LI> The game crashes when you shot down the Russian gunship at the end. This problem was caused by executing instruction LDIR (setting BC to zero), then instruction LDI twice (setting BC to $FFFE), then another instruction LDIR after setting only C register instead of BC, as follows:
<PRE>$A29C LDIR
LD (IY+0),8
POP HL
LD E,LX
LD D,HX
LDI
LDI
INC HL
INC DE
INC HL
INC DE
LD C,6
LDIR</PRE>The following patch fixes the problem in the same number of bytes:
<PRE>$A29C LDIR
LD (IY+0),8
POP HL
LD E,LX
LD D,HX
LD C,2 ; Fixed using POKE 41639,14: POKE 41640,2
LDIR ; Fixed using POKE 41642,176
INC HL
INC DE
INC HL
INC DE
LD C,6
LDIR</PRE><LI> The original release was incompatible with +2A/+3 (the Hit Squad re-release works fine).
Fixed using POKE 26393,59</UL>
Modified "BUGFIX" files provided by g00db0y (edited TAP image) and jp (SpeedLock 1 loader patch for the original TZX image)