| ID | 5156 |
|---|---|
| Machine | ZX-Spectrum 48K |
| Language | English |
| Genre | Arcade Game: Shoot-em-up |
| Max Players | 1 |
| Available Type | A |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 8.38 | 176 |
| File | Size | Tags | Comments |
|---|---|---|---|
Academy_IdentificationChart.jpg | 84.0 KB | Identification chart |
| File | Size | Tags | Comments |
|---|---|---|---|
Academy(SummitSoftware)_Back.jpg | 183.9 KB |
| File | Size | Tags | Comments |
|---|---|---|---|
Academy.scr | 6.8 KB |
| File | Size | Tags | Comments |
|---|---|---|---|
Academy (1987)(CRL Group).pok | 450 B |
| File | Size | Tags | Comments |
|---|---|---|---|
Academy.gif | 3.5 KB |
| File | Size | Tags | Comments |
|---|---|---|---|
| - | Recorded by Matt Barber |
| File | Size | Tags | Comments |
|---|---|---|---|
Academy.tzx.zip | 75.5 KB | ||
Academy.tap.zip | 41.5 KB | ||
Academy(SummitSoftware1).tzx.zip | 40.9 KB |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Academy | CRL Group PLC | - | 1987 |
| Dir | Type | Entry |
|---|---|---|
| To | Documented by | Academy Help |
| Tag | Type | Category | Links |
|---|---|---|---|
| Border Effects | Feature | Any program implementing multicolor effects on the border area (from small effects to intensify the gameplay, to complex effects like letters scrolling or paper-border sync to extend the screen area). | |
| Crash Readers Awards 1987 | Annual Awards | Least Accurate Review | Link |
| Custom Screen Loader | Feature | Any title featuring a custom way to display the loading screen while the game loads (excluding timers). | |
| Kempston Joystick | Control Option | - | |
| Small Gameplay Area (<50%) | Feature | Actual gameplay happens in less than half of computer screen. The surrounding screen area is mostly decorative: it may display some additional information such as score or energy, but losing it wouldn't make a lot of difference. | |
| TauCeti | Series | - | |
| Vector Graphics | Feature | Any title featuring some kind of real-time vector or polygon based graphics (from FX details to fully polygonal simulators). |
| Release # | Language | Title |
|---|---|---|
| #0 | en | Tau Ceti II |