| ID | 5934 |
|---|---|
| Title | Aftermath |
| Machine | ZX-Spectrum 48K |
| Language | English |
| Genre | Arcade Game: Shoot-em-up |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Tape image | /pub/sinclair/games/a/Aftermath.tzx.zip | 8,062 | - | NoneOriginal release (O) | ||
| BUGFIX tape image | /pub/sinclair/games/a/Aftermath(BUGFIX).tzx.zip | 8,080 | - | NoneOriginal release (O) | ||
| Tape image | /pub/sinclair/games/a/Aftermath.tap.zip | 9,049 | - | Undetermined | ||
| Loading screen | /pub/sinclair/screens/load/a/scr/Aftermath_2.scr | 6,912 | - | |||
| Running screen | /pub/sinclair/screens/in-game/a/Aftermath_2.gif | 2,581 | - | |||
| POK pokes file | /zxdb/sinclair/pokes/a/Aftermath (1988)(Alternative Software).pok | 49 | dddf81c5943610557f5746c808069594 | |||
| Inlay - Front | /zxdb/sinclair/entries/0005934/Aftermath.jpg | 431,160 | e894ba3319773e04b140013f904e654e | NoneSingle jewel case | ||
| Instructions | /zxdb/sinclair/entries/0005934/Aftermath(EN).txt | 1,264 | 3eef85e67d943c8367f4b95e7ceb323f | None | ||
| Inlay - Back | /zxdb/sinclair/entries/0005934/Aftermath_Back.jpg | 263,218 | 16db2d4bc3fb41944e3f276a9d6dde3b | NoneSingle jewel case | ||
| RZX playback file | https://archive.org/download/rzxarchive/aftermath.rzx | - | - | Recorded by mike_myers |
| Release # | Year | Downloads |
|---|---|---|
| #0 | 1988 | 10 |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Aftermath | Alternative Software Ltd | - | 1988 |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| Kempston Joystick | Control Option | - | - | |
| Redefineable keys | Control Option | - | - |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 5.8 | 5 |
| Type | Text |
|---|---|
| Known Errors | Bugfix provided by Mr. Anonymous: <UL><LI> The game crashes if the player selects Kempston joystick. Technically, there's a 'PUSH DE' in the joystick routine but no corresponding 'POP'. When the routine hits the 'RET' instruction, it incorrectly catapults to the value of 'DE' from the stack, thus crashing the game. The correction simply replaces 'PUSH DE' with a 'NOP'. Fixed using POKE 37302,0</UL> Modified "BUGFIX" file provided by Einar Saukas. |