| ID | 611 |
|---|---|
| Title | Bobsleigh |
| Machine | ZX-Spectrum 48K/128K |
| Language | English |
| Genre | Sport Game: Action |
| Max Players | 2 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Tape image | /pub/sinclair/games/b/Bobsleigh.tzx.zip | 33,400 | - | NoneOriginal release (O) | ||
| Tape image | /pub/sinclair/games/b/Bobsleigh.tap.zip | 28,249 | - | Undetermined | ||
| Loading screen | /pub/sinclair/screens/load/b/scr/Bobsleigh.scr | 6,912 | - | |||
| Running screen | /pub/sinclair/screens/in-game/b/Bobsleigh.gif | 4,073 | - | |||
| Instructions | /pub/sinclair/games-info/b/Bobsleigh.zip | 121,218 | - | |||
| Advertisement | /pub/sinclair/games-adverts/b/Bobsleigh.jpg | 220,788 | - | |||
| Code sheet | /pub/sinclair/games-extras/Bobsleigh_CodeSheet.txt | 2,781 | - | |||
| Code sheet | /pub/sinclair/games-extras/Bobsleigh_CodeSheet(original).txt | 4,884 | - | |||
| Ripped in-game/theme music in AY format | /pub/sinclair/music/ay/games/b/Bobsleigh.ay.zip | 1,461 | - | |||
| POK pokes file | /zxdb/sinclair/pokes/b/Bobsleigh (1987)(Digital Integration).pok | 173 | 376c1d5920095ea4c6b0728ed2b4d543 | |||
| Inlay - Front | /zxdb/sinclair/entries/0000611/Bobsleigh.jpg | 570,950 | 01ca123bcac47ef6f530bdb48f5afeb0 | NoneDouble jewel case | ||
| Inlay - Back | /zxdb/sinclair/entries/0000611/Bobsleigh_Back.jpg | 413,376 | c2521333f7c2374db707892ecb5df90a | NoneDouble jewel case | ||
| RZX playback file | https://archive.org/download/rzxarchive/bobsleigh.zip | - | - | Recorded by Albert Valls (with rollback) | ||
| Instructions | /zxdb/sinclair/entries/0000611/Bobsleigh(MULTI-LANG).pdf | 664,885 | 69adc079cedae1e1741f478c2cecbf75 | None | ||
| Media scan | /zxdb/sinclair/entries/0000611/Bobsleigh_Media.jpg | 83,482 | d39ce4cb474889830ca9e67339e33b62 | None | ||
| Tape image | /pub/sinclair/games/b/Bobsleigh(ByteBack).tzx.zip | 27,721 | - | NoneRe-release (R) | ||
| Inlay - Front | /pub/sinclair/games-inlays/Rereleases/b/Bobsleigh(ByteBack).jpg | 90,686 | - | |||
| Instructions | /pub/sinclair/games-info/b/Bobsleigh(ZafiroSoftwareDivision).pdf | 56,154 | - | |||
| Inlay - Front | /pub/sinclair/games-inlays/Rereleases/b/Bobsleigh(ZafiroSoftwareDivision).jpg | 139,372 | - |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Bobsleigh | Digital Integration | - | 1987 |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| AY Sound | Feature | - | - | |
| Crash Readers Awards 1987 | Annual Awards | Best Sports Game | 3 | LinkOther awards:
1st in category "Best Software House" - Ocean Software Ltd
2nd in category "Best Software House" - Hewson Consultants Ltd
3rd in category "Best Software House" - US Gold Ltd
1st in category "Best Play By Mail Game" - It's a Crime
2nd in category "Best Play By Mail Game" - Shattered World
3rd in category "Best Play By Mail Game" - Megalomania |
| Padlock Protection | Feature | - | Any protection system similar to Padlock System's coded cards.
The protection system was produced in conjunction with Software Projects, consisting of a card with numbers and letters that corresponded with a row of four colours. The player upon loading the game would be presented with a number, and using the card, had to match that number to four colours on screen, for instance A1 would need the player to input Blue, Purple, Green, Blue, getting the code correct would start the game. If the incorrect colours were input, the process would just continue to loop. | |
| Turn based | Turn Mode | - | - |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 7.86 | 24 |