Entry Summary
ID6135
TitleCusterd's Quest
MachineZX-Spectrum 48K
LanguageEnglish
GenreAdventure Game: Text/Illustrated
Max Players1
Available TypeA
Without Load ScreenNo
Without InlayNo
Downloads
TypeLinkSizeMD5FlagsDetailsComments
Tape image/pub/sinclair/games/c/CusterdsQuest(different).tzx.zip28,725-
NoneOriginal release (O)
(different)
Loading screen/pub/sinclair/screens/load/c/scr/CusterdsQuest.scr6,912-
Running screen/pub/sinclair/screens/in-game/c/CusterdsQuest.gif4,468-
Inlay - Front/pub/sinclair/games-inlays/c/CusterdsQuest.jpg134,268-
Bonus soundtrack(s) in MP3 format/pub/sinclair/music/bonustracks/CusterdsQuest.mp3.zip2,896,214-
Instructions/zxdb/sinclair/entries/0006135/CusterdsQuest(EN).txt1,159b1fb081c6e9617a975756da0cf64b316
None
RZX playback filehttps://archive.org/download/rzxarchive/custerdsquest.rzx--
Recorded by Paul E. Collins (with rollback)
Tape image/pub/sinclair/games/c/CusterdsQuest(ThePowerHouse).tzx.zip30,187-
NoneRe-release (R)
Tape image/pub/sinclair/games/c/CusterdsQuest(ThePowerHouse).tap.zip31,018-
UndeterminedRe-release (r)
Inlay - Back/zxdb/sinclair/entries/0006135/CusterdsQuest(ThePowerHouse)_Back.jpg320,59067e32bccf8c2a51db7257f11f197e940
NoneSingle jewel case
Inlay - Front/zxdb/sinclair/entries/0006135/CusterdsQuest(ThePowerHouse)_Front.jpg409,4048956a812063d05ec8e478298e5e04635
NoneSingle jewel case
Media scan/zxdb/sinclair/entries/0006135/CusterdsQuest(PowerHouse)_SideA.jpg140,216328347b00ee4da086abe60bebf078234
None
Media scan/zxdb/sinclair/entries/0006135/CusterdsQuest(PowerHouse)_SideB.jpg132,418068e5e3ab3fb354e2c103097292ef76a
None
Releases
Release #YearDownloads
#019867
#119866
Origins
TypeTitlePublicationIssueDate
standaloneCusterd's QuestAlpha-Omega Software-1986
Relations
DirectionTypeEntry
FromAuthored withThe Quill Adventure System
Tags / Members
No tags recorded
Ports
No ports recorded
Remakes
No remakes recorded
Scores
WebsiteScoreVotes
WorldOfSpectrum8.0715
Notes
TypeText
RemarksThe Adventureland website reports: "There were in fact, 2 versions of "Custerds Quest". The first, written in the Summer of 1986, was accepted and released by Alpha Omega, the then budget arm of the software company CRL. Half a year later, AO relaunched themselves as the Power House, and relaunched their games with new packaging. Craig Davies took the opportunity to revise "Custerd", using the Quill's text compressor (The Press) which had been released in the meantime. The Power House version thus contained about 10k more text, and is the superior."
RemarksComes with a free audio track by H.E.X.
CreditsPhil Gascoine is the inlay artist for the Alpha-Omega release. Tim White is the inlay artist for the Power House release.
Aliases
No aliases
Licenses
No licenses linked
Files
No files linked