| ID | 633 |
|---|---|
| Title | Booty |
| Machine | ZX-Spectrum 48K |
| Language | English |
| Genre | Arcade Game: Platform |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Tape image | /pub/sinclair/games/b/Booty.tzx.zip | 18,786 | - | Unspecified custom loaderOriginal release (O) | ||
| Tape image | /pub/sinclair/games/b/Booty.tap.zip | 21,336 | - | Undetermined | ||
| Loading screen | /pub/sinclair/screens/load/b/scr/Booty.scr | 6,912 | - | |||
| Loading screen | /pub/sinclair/screens/load/b/scr/Booty(Outlet).scr | 6,912 | - | Outlet | ||
| Running screen | /pub/sinclair/screens/in-game/b/Booty.gif | 3,827 | - | |||
| Instructions | /pub/sinclair/games-info/b/Booty.txt | 1,211 | - | |||
| Game map | /pub/sinclair/games-maps/b/Booty.jpg | 492,503 | - | |||
| POK pokes file | /zxdb/sinclair/pokes/b/Booty (1984)(Firebird Software).pok | 523 | eb55d76167e98fe5b07443497f383a1e | |||
| Inlay - Front | /zxdb/sinclair/entries/0000633/Booty.jpg | 185,020 | b72d28e18b1bd2bd523715bf68e9cd20 | NoneSingle jewel case | ||
| Inlay - Front | /zxdb/sinclair/entries/0000633/Booty_2.jpg | 385,610 | 626bd2cd793401e7896dabee619a37e1 | NoneSingle jewel case | ||
| Inlay - Back | /zxdb/sinclair/entries/0000633/Booty_Back.jpg | 195,587 | be05d3e9b01638c88bff39992be9c513 | NoneSingle jewel case | ||
| Inlay - Back | /zxdb/sinclair/entries/0000633/Booty_Back_2.jpg | 308,593 | 75198608e49bd3074eab66f48930d628 | NoneSingle jewel case | ||
| Disk image | /zxdb/sinclair/entries/0000633/Booty.mdr.zip | 25,107 | 388eb62047191b1f72a77ac2b9d8c2ee | None | ||
| RZX playback file | https://archive.org/download/rzxarchive/booty.zip | - | - | Recorded by ryderark and Mousey (with rollback) | ||
| Ripped in-game/theme music in AY format | /zxdb/sinclair/entries/0000633/Booty.ay.zip | 489 | b758149e19d5f2ffd0cc572d96353610 | None | ||
| Running screen | /zxdb/sinclair/entries/0000633/Booty-RUN-1.png | 22,835 | 37d881700d029781db657527e0c3512c | None | The Currah Microspeech hidden mini-game. | |
| Running screen | /zxdb/sinclair/entries/0000633/Booty-RUN-2.png | 10,570 | ca01a25e5f74889f3481ddae6a409270 | None | In game instructions for the hidden mini-game. | |
| Media scan | /zxdb/sinclair/entries/0000633/Booty_Media.jpg | 137,519 | 7d2231296494cf69745084d767aa6ecc | None | ||
| Media scan | /zxdb/sinclair/entries/0000633/Booty_Media_2.jpg | 101,872 | 6d9c12b0a11ca7e6adf8d89d2e470a99 | None | ||
| Media scan | /zxdb/sinclair/entries/0000633/Booty_Media_3.jpg | 102,781 | 070f0d838bc9b0a574b6b22faa427317 | None |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Booty | Firebird Software Ltd | - | 1984 |
| Direction | Type | Entry |
|---|---|---|
| From | Supports | Currah MicroSpeech |
| To | Original platform for | Booty |
| To | Inspiration for | Booty - The Remake |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| Cursor | Control Option | - | - | |
| In-game Mini-game(s) | Feature | - | - | |
| Interface 2 (right) | Control Option | - | - | |
| Kempston Joystick | Control Option | - | - | |
| Piracy | Theme | - | ||
| Redefineable keys | Control Option | - | - | |
| Silver Range | Unsorted Set | - | - |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 7.7 | 113 |
| Type | Text |
|---|---|
| Easter Eggs | Loading the game with a Currah Microspeech unit attached activates a hidden mini-game, where the player must dive to catch 20 goldfish without touching another creature or running out of air. The mini-game starts when demo mode is activated, after waiting some time at the animated screen or main menu. Apparently this mini-game wasn't intended for the final release, it's only activated by accident as side effect of the Currah interface presence. Or you can use POKE 52796,24: POKE 52797,03 to start this mini-game instead of the original game. |