| ID | 825 |
|---|---|
| Machine | ZX-Spectrum 128K |
| Language | English |
| Genre | Game: Simulation |
| Max Players | 1 |
| Available Type | A |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 8.13 | 59 |
| File | Size | Tags | Comments |
|---|---|---|---|
CarrierCommand.mp3.zip | 8.5 MB |
| File | Size | Tags | Comments |
|---|---|---|---|
CarrierCommand.dsk.zip | 53.7 KB |
| File | Size | Tags | Comments |
|---|---|---|---|
CarrierCommand.jpg | 432.5 KB |
| File | Size | Tags | Comments |
|---|---|---|---|
CarrierCommand.scr | 6.8 KB |
| File | Size | Tags | Comments |
|---|---|---|---|
Carrier Command (1989)(Rainbird Software).pok | 88 B |
| File | Size | Tags | Comments |
|---|---|---|---|
CarrierCommand.ay.zip | 3.2 KB |
| File | Size | Tags | Comments |
|---|---|---|---|
CarrierCommand.gif | 4.7 KB |
| File | Size | Tags | Comments |
|---|---|---|---|
| - | Recorded by Daren (with rollback) |
| File | Size | Tags | Comments |
|---|---|---|---|
CarrierCommand.tzx.zip | 52.6 KB | ||
CarrierCommand(MCMSoftwareS.A.).tzx.zip | 51.8 KB |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Carrier Command | Rainbird Software Ltd | - | 1989 |
| Tag | Type | Category | Links |
|---|---|---|---|
| AY Sound | Feature | - | |
| Crash Readers Awards 1989 | Annual Awards | Best Original Game | Link |
| Crash Readers Awards 1989 | Annual Awards | Best Original Game (Oliver Frey) | Link |
| Cursor | Control Option | - | |
| Golden Joystick Awards 1989 | Annual Awards | Best Simulation Game of the Year 8-bit | - |
| Icon/Menu Driven Control | Feature | - | |
| Interface 2 (right) | Control Option | - | |
| Kempston Joystick | Control Option | - | |
| Padlock Protection | Feature | Any protection system similar to Padlock System's coded cards. The protection system was produced in conjunction with Software Projects, consisting of a card with numbers and letters that corresponded with a row of four colours. The player upon loading the game would be presented with a number, and using the card, had to match that number to four colours on screen, for instance A1 would need the player to input Blue, Purple, Green, Blue, getting the code correct would start the game. If the incorrect colours were input, the process would just continue to loop. | |
| Redefineable keys | Control Option | - | |
| Small Gameplay Area (<50%) | Feature | Actual gameplay happens in less than half of computer screen. The surrounding screen area is mostly decorative: it may display some additional information such as score or energy, but losing it wouldn't make a lot of difference. | |
| Tilt Magazine Awards 1988 | Annual Awards | Best Original Action Game | Link |
| Vector Graphics | Feature | Any title featuring some kind of real-time vector or polygon based graphics (from FX details to fully polygonal simulators). |