| ID | 8781 |
|---|---|
| Title | Sprites |
| Machine | ZX-Spectrum 48K |
| Language | - |
| Genre | Utility: Visual/Screen |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | Yes |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Tape image | /pub/sinclair/utils/s/Sprites.tap.zip | 1,268 | - | Undetermined | ||
| Tape image | /pub/sinclair/utils/s/Sprites_2.tap.zip | 1,169 | - | Undetermined | ||
| Running screen | /pub/sinclair/screens/in-game/s/Sprites_2.gif | 712 | - |
| Release # | Year | Downloads |
|---|---|---|
| #0 | - | 3 |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Sprites | - | - | - |
| Type | Text |
|---|---|
| Remarks | "The purpose of the program seems to be to demonstrate how to install a user-written machine code routine inside the 50Hz interrupt handler." |