| ID | 9386 |
|---|---|
| Title | Operation Gunship |
| Machine | ZX-Spectrum 48K/128K |
| Language | English |
| Genre | Arcade Game: Shoot-em-up |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Loading screen | /pub/sinclair/screens/load/o/scr/OperationGunship.scr | 6,912 | - | |||
| Running screen | /pub/sinclair/screens/in-game/o/OperationGunship.gif | 7,410 | - | |||
| Instructions | /pub/sinclair/games-info/o/OperationGunship.txt | 2,557 | - | |||
| Game map | /pub/sinclair/games-maps/o/OperationGunship.jpg | 544,897 | - | |||
| Game map | /pub/sinclair/games-maps/o/OperationGunship_2.png | 153,098 | - | |||
| Advertisement | /pub/sinclair/games-adverts/o/OperationGunship.jpg | 146,297 | - | |||
| Ripped in-game/theme music in AY format | /pub/sinclair/music/ay/games/o/OperationGunship.ay.zip | 2,834 | - | |||
| POK pokes file | /zxdb/sinclair/pokes/o/Operation Gunship (1989)(Code Masters).pok | 162 | 0c16af4bea8ff7de98d4a76fa5c9cf53 | |||
| Tape image | /zxdb/sinclair/entries/0009386/OperationGunship.tzx.zip | 30,403 | 29d46f98d8205305f2d8ecad4d9b6341 | None | ||
| Inlay - Front | /zxdb/sinclair/entries/0009386/OperationGunship.jpg | 762,821 | b938c2d11d8b4d9078473142dc0a3022 | NoneSingle jewel case | ||
| Inlay - Back | /zxdb/sinclair/entries/0009386/OperationGunship_Back.jpg | 459,588 | e0eb6d955feabe67420187f7eb8f5e04 | NoneSingle jewel case | ||
| RZX playback file | /zxdb/sinclair/entries/0009386/OperationGunship.rzx.zip | 400,675 | a9bf9918f20c277005a6963f3efc44d0 | None | Recorded by Albert Valls (with rollback) | |
| Media scan | /zxdb/sinclair/entries/0009386/OperationGunship_Media.jpg | 143,099 | 3676274dc2891ab5fd08de99743583bb | None | ||
| Media scan | /zxdb/sinclair/entries/0009386/OperationGunship_Media_2.jpg | 109,130 | ab5f85f5e436c043e211eef5e579c630 | None | ||
| Inlay - Back | /zxdb/sinclair/entries/0009386/OperationGunship(EDOS)_Back.jpg | 954,177 | 86f3887cfbe3f5685fba137b13cfd9f7 | NoneDouble jewel case (square) | ||
| Inlay - Front | /zxdb/sinclair/entries/0009386/OperationGunship(EDOS)_Front.jpg | 996,786 | e86387e6073ec9a8cfcd1e2d7a1c5420 | NoneDouble jewel case (square) | ||
| Instructions | /pub/sinclair/games-info/o/OperationGunship(IBSA).pdf | 11,075 | - | |||
| Instructions | /pub/sinclair/games-info/o/OperationGunship(IBSA).txt | 2,473 | - | |||
| Inlay - Front | /pub/sinclair/games-inlays/Rereleases/o/OperationGunship(IBSA).jpg | 87,451 | - |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Operation Gunship | Code Masters Ltd | - | 1989 |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| AY Sound | Feature | - | - | |
| Cursor | Control Option | - | - | |
| Interface 2 (right) | Control Option | - | - | |
| Kempston Joystick | Control Option | - | - | |
| Small Gameplay Area (<50%) | Feature | - | Actual gameplay happens in less than half of computer screen. The surrounding screen area is mostly decorative: it may display some additional information such as score or energy, but losing it wouldn't make a lot of difference. |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 6.75 | 12 |