| ID | 996 |
|---|---|
| Title | Cobra |
| Machine | ZX-Spectrum 48K |
| Language | English |
| Genre | Arcade Game: Platform |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Tape image | /pub/sinclair/games/c/Cobra.tzx.zip | 47,951 | - | Alkatraz Protection SystemOriginal release (O) | ||
| Tape image | /pub/sinclair/games/c/Cobra(different).tzx.zip | 48,150 | - | Alkatraz Protection SystemOriginal release (O) | (different) | |
| Tape image | /pub/sinclair/games/c/Cobra.tap.zip | 23,655 | - | Undetermined | ||
| Loading screen | /pub/sinclair/screens/load/c/scr/Cobra.scr | 6,912 | - | |||
| Running screen | /pub/sinclair/screens/in-game/c/Cobra.gif | 6,803 | - | |||
| Instructions | /pub/sinclair/games-info/c/Cobra.txt | 2,836 | - | |||
| Game map | /pub/sinclair/games-maps/c/Cobra.jpg | 269,091 | - | |||
| Game map | /pub/sinclair/games-maps/c/Cobra_2.jpg | 314,416 | - | |||
| Game map | /pub/sinclair/games-maps/c/Cobra_3.jpg | 86,042 | - | |||
| Game map | /pub/sinclair/games-maps/c/Cobra_4.png | 26,099 | - | |||
| Advertisement | /pub/sinclair/games-adverts/c/Cobra.jpg | 157,627 | - | |||
| Ripped in-game/theme music in AY format | /pub/sinclair/music/ay/games/c/Cobra.ay.zip | 1,912 | - | |||
| Sampled in-game/theme music in MP3 format | /pub/sinclair/music/mp3/Cobra.mp3.zip | 1,357,663 | - | |||
| BUGFIX tape image | /zxdb/sinclair/entries/0000996/Cobra(BUGFIX).tap.zip | 23,344 | 64981123151c5cd67579e6a501942f47 | |||
| BUGFIX tape image | /zxdb/sinclair/entries/0000996/Cobra(BUGFIX).tzx.zip | 50,023 | 40ba29faec8ee82700976a971e09faac | |||
| POK pokes file | /zxdb/sinclair/pokes/c/Cobra (1986)(Ocean Software).pok | 155 | ab31193a1ecffcf6d7d94c13d849c451 | |||
| Inlay - Front | /zxdb/sinclair/entries/0000996/Cobra.jpg | 746,974 | 441d13b52b2f4deba1479331ddcbccac | NoneDouble jewel case | ||
| Inlay - Back | /zxdb/sinclair/entries/0000996/Cobra_Back.jpg | 722,546 | 9324772c411459f47974aff36cad0693 | NoneDouble jewel case | ||
| Media scan | /zxdb/sinclair/entries/0000996/Cobra_Tape.jpg | 89,338 | d21591816e0df88cd84cd5194d7f6b71 | None | ||
| Media scan | /zxdb/sinclair/entries/0000996/Cobra_Tape_2.jpg | 102,604 | aa21d07a398855d7cf913ea6ebc04ae3 | None | ||
| RZX playback file | https://archive.org/download/rzxarchive/cobra.rzx | - | - | Recorded by Daren (with rollback) | ||
| Tape image | /pub/sinclair/games/c/Cobra(MediumCase)(ErbeSoftwareS.A.).tzx.zip | 25,071 | - | Unspecified custom loaderRe-release (R) | (Medium Case) | |
| Tape image | /pub/sinclair/games/c/Cobra(SmallCase)(ErbeSoftwareS.A.).tzx.zip | 25,734 | - | Unspecified custom loaderRe-release (R) | (Small Case) | |
| Instructions | /pub/sinclair/games-info/c/Cobra(ErbeSoftwareS.A.).pdf | 27,130 | - | |||
| Inlay - Front | /pub/sinclair/games-inlays/Rereleases/c/Cobra(ErbeSoftwareS.A.).jpg | 34,841 | - | |||
| Inlay - Front | /pub/sinclair/games-inlays/Rereleases/c/Cobra(ErbeSoftwareS.A.)_2.jpg | 206,926 | - | |||
| Tape image | /pub/sinclair/games/c/Cobra(IBSA).tzx.zip | 25,271 | - | Unspecified custom loaderRe-release (R) | ||
| Inlay - Front | /pub/sinclair/games-inlays/Rereleases/c/Cobra(IBSA).jpg | 84,036 | - | |||
| Tape image | /pub/sinclair/games/c/Cobra(TheHitSquad).tzx.zip | 27,907 | - | SpeedLock 7Re-release (R) | ||
| Instructions | /zxdb/sinclair/entries/0000996/Cobra_HitSquad_Instructions.pdf | 218,978 | 6091e9c3caeaba3aaea4b1bf162e3085 | None | ||
| Inlay - Front | /zxdb/sinclair/entries/0000996/Cobra(HitSquad).jpg | 392,438 | c1f83382aabdf770fdff56377748aed8 | NoneSingle jewel case | ||
| Media scan | /zxdb/sinclair/entries/0000996/Cobra(MOVIECOLLECTION02-Cobra)(HitSquad)_Tape.jpg | 93,848 | e9b4208d7abb6a4c17a78847ed2af30c | None | ||
| Media scan | /zxdb/sinclair/entries/0000996/Cobra(MOVIECOLLECTION02-Cobra)(HitSquad)_Tape_2.jpg | 75,645 | 86361969d1d61c9e7d2be6503f32fc57 | None | ||
| Inlay - Back | /zxdb/sinclair/entries/0000996/Cobra(HitSquad)_Back.jpg | 345,125 | b490cdc9caca922e184c5d6adef2f6eb | NoneSingle jewel case |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | Cobra | Ocean Software Ltd | - | 1986 |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| Crash Readers Awards 1986 | Annual Awards | Best Advertisement | 2 | |
| Crash Readers Awards 1986 | Annual Awards | Best Music | 2 | |
| Crash Readers Awards 1986 | Annual Awards | Best Sound FX | 2 | |
| Crash Readers Awards 1986 | Annual Awards | Best Platform Game | 3 | |
| Cursor | Control Option | - | - | |
| Custom Screen Loader | Feature | - | Any title featuring a custom way to display the loading screen while the game loads (excluding timers). | |
| Horizontal Scrolling | Screen Movement | - | - | |
| Interface 2 (right) | Control Option | - | - | |
| Kempston Joystick | Control Option | - | - | |
| Redefineable keys | Control Option | - | - | |
| Side-view 2D Graphics | Graphical View | - | - |
| Title | Platforms | Years | File | Notes |
|---|---|---|---|---|
| Cobra Forever | PC/Windows | 2009 | File | available |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 8.34 | 120 |
| Type | Text |
|---|---|
| Known Errors | Bugfix provided by Bandit: <UL><LI> Killing the Night Slasher when you have the invincibility power-up causes the game to never end. In this case, you are left to endlessly stroll around the level without any enemies. Fixed using the following patch: <PRE> org $9490 ; 38032 jp $aef0 ; 195 240 174 org $aef0 ; 44784 cp 7 ; 254 7 jp z,$9566 ; 202 102 149 jp $956a ; 195 106 149</PRE></UL> Bugfix provided by zxbruno, jp, and Einar Saukas:<UL><LI> The original release synchronized with video display by reading IN $FF port, however this routine was incompatible with +2A/+3 due to hardware differences, causing the game to freeze in an infinite loop: <PRE>95fe: ld bc,$3f28 9601: ld a,c 9602: in a,($ff) ; register 'A' always set to $FF in +2A/+3 9604: cp b 9605: jr nc,$9601 ; repeat forever! 9607: ret</PRE>The Hit Squad re-release solved this problem by replacing this routine with a fixed loop: <PRE>95fe: ld bc,$0300 9601: dec bc 9602: ld a,b 9603: or c 9604: nop 9605: jr nz,$9601 9607: ret</PRE></UL> Modified "BUGFIX" files provided by Einar Saukas (edited TAP image) and jp (Alkatraz loader patch for the original TZX image). |
| Release # | Language | Title |
|---|---|---|
| #3 | en | MOVIE COLLECTION 02: Cobra |
| Name | Type | Official | Links |
|---|---|---|---|
| Cobra | Movie | Yes |