| ID | 9 |
|---|---|
| Title | A View to a Kill - The Computer Game |
| Machine | ZX-Spectrum 48K |
| Language | English |
| Genre | Arcade Game: Action |
| Max Players | 1 |
| Available Type | A |
| Without Load Screen | No |
| Without Inlay | No |
| Type | Link | Size | MD5 | Flags | Details | Comments |
|---|---|---|---|---|---|---|
| Tape image | /pub/sinclair/games/v/ViewToAKill-TheComputerGameA.tzx.zip | 70,959 | - | NoneOriginal release (O) | ||
| BUGFIX tape image | /pub/sinclair/games/v/ViewToAKill-TheComputerGameA(BUGFIX).tzx.zip | 71,037 | - | NoneOriginal release (O) | ||
| Tape image | /pub/sinclair/games/v/ViewToAKill-TheComputerGameA.tap.zip | 72,767 | - | Undetermined | ||
| Loading screen | /pub/sinclair/screens/load/v/scr/ViewToAKillA.scr | 6,912 | - | |||
| Running screen | /pub/sinclair/screens/in-game/v/ViewToAKillA.gif | 3,116 | - | |||
| Instructions | /pub/sinclair/games-info/v/ViewToAKillA.txt | 12,093 | - | |||
| Instructions | /pub/sinclair/games-info/v/ViewToAKillA_Symbols.jpg | 29,619 | - | |||
| Instructions | /pub/sinclair/games-info/v/ViewToAKillA(VirginGamesLtd).txt | 8,512 | - | |||
| Game map | /pub/sinclair/games-maps/v/ViewToAKillA.png | 104,427 | - | |||
| Advertisement | /pub/sinclair/games-adverts/v/ViewToAKillA.jpg | 153,655 | - | |||
| Poster | /pub/sinclair/games-extras/ViewToAKillA_Poster.jpg | 1,116,903 | - | |||
| POK pokes file | /zxdb/sinclair/pokes/v/View to a Kill - The Computer Game, A (1985)(Domark).pok | 587 | 5bb8c4954daf1ea6e2311ba8eda7f68f | |||
| Inlay - Front | /zxdb/sinclair/entries/0000009/ViewToAKillA.jpg | 490,830 | 4b5b5c1985ddc6197ffede22637e0f62 | NoneClamshell case (small) | ||
| Ripped in-game/theme music in AY format | /zxdb/sinclair/entries/0000009/ViewToAKill-TheComputerGameA.ay.zip | 2,441 | 1fe29abcb1b0dffb0131b03eb9f573d1 | None | ||
| Instructions | /zxdb/sinclair/entries/0000009/ViewToAKill-TheComputerGameA(EN).pdf | 156,897 | bc29f75f7b948b988317e6d2bf8866c4 | None | ||
| Media scan | /zxdb/sinclair/entries/0000009/ViewToAKill-TheComputerGameA_Media.jpg | 109,893 | 307513cab67a1ce0fe3512142e31c63d | None | ||
| Tape image | /pub/sinclair/games/v/ViewToAKill-TheComputerGameA(Bug-ByteSoftwareLtd).tzx.zip | 69,842 | - | NoneRe-release (R) | ||
| Inlay - Front | /zxdb/sinclair/entries/0000009/ViewToAKillA(Bug-ByteSoftware).jpg | 260,275 | ef06fea1eb4daed253e29732dafa830b | NoneSingle jewel case | ||
| Instructions | /zxdb/sinclair/entries/0000009/ViewToAKill-TheComputerGameA(Bug-ByteSoftwareLtd)(EN).pdf | 147,884 | d91d255587405137f63e454013d907f9 | None | ||
| Media scan | /zxdb/sinclair/entries/0000009/ViewToAKill-TheComputerGameA(Bug-ByteSoftware)_Media.jpg | 113,832 | d66bad37b84fdf3be34ccbc2aeb21828 | None | ||
| Media scan | /zxdb/sinclair/entries/0000009/ViewToAKill-TheComputerGameA(Bug-ByteSoftware)_Media_2.jpg | 93,561 | 864515395eadc01e4ef62f2b84db1aea | None | ||
| Instructions | /pub/sinclair/games-info/v/ViewToAKillA(SermaSoftware).pdf | 96,492 | - | |||
| Instructions | /pub/sinclair/games-info/v/ViewToAKillA(SermaSoftware).txt | 12,373 | - | |||
| Advertisement | /pub/sinclair/games-adverts/v/ViewToAKillA(SermaSoftware).jpg | 300,429 | - |
| Type | Title | Publication | Issue | Date |
|---|---|---|---|---|
| standalone | View to a Kill - The Computer Game, A | Domark Ltd | - | 1985/06/07 |
| Direction | Type | Entry |
|---|---|---|
| To | Loading screen adaptation(s) | Secret Mission - 007 James Bond |
| Tag | Type | Category | Member Seq | Links |
|---|---|---|---|---|
| Cursor | Control Option | - | - | |
| Espionage/Secret Service | Theme | - | ||
| James Bond | Series | 1 | - | |
| Kempston Joystick | Control Option | - | - | |
| Multi-Genre | Feature | - | Any game featuring a different gameplay genre in each level. |
| Website | Score | Votes |
|---|---|---|
| WorldOfSpectrum | 4.67 | 26 |
| Type | Text |
|---|---|
| Remarks | A collection of three sub-games with a separately loaded ending. |
| Known Errors | For the original version: Bugfix provided by La_Sole: <UL><LI> In level 1 (PARIS), the game doesn't display the congratulations message correctly. Fixed using POKE 32395,154</UL> Bugfix provided by Chris Wood in Your Spectrum issue 17, Page 35: <UL><LI> In level 3 (MINE), when your time limit reaches zero and you die, the time is not reset. Fixed using POKE 28032,255: POKE 28087,8: POKE 29243,8: POKE 30543,8</UL> Modified "BUGFIX" file provided by Einar Saukas. |
| Release # | Language | Title |
|---|---|---|
| #0 | en | A View to a Kill |
| Name | Type | Official | Links |
|---|---|---|---|
| A View to a Kill | Movie | Yes |